Tight Bounding Boxes for Voxels and Bricks in a Signed Distance Field Ray Tracer
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Date
2023Author
Hansson-Söderlund, Herman
Akenine-Möller, Tomas
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We present simple methods to compute tight axis-aligned bounding boxes for voxels and for bricks of voxels in a signed distance function renderer based on ray tracing. Our results show total frame time reductions of 20-31% in a real-time path tracer.
BibTeX
@inproceedings {10.2312:egs.20231013,
booktitle = {Eurographics 2023 - Short Papers},
editor = {Babaei, Vahid and Skouras, Melina},
title = {{Tight Bounding Boxes for Voxels and Bricks in a Signed Distance Field Ray Tracer}},
author = {Hansson-Söderlund, Herman and Akenine-Möller, Tomas},
year = {2023},
publisher = {The Eurographics Association},
ISSN = {1017-4656},
ISBN = {978-3-03868-209-7},
DOI = {10.2312/egs.20231013}
}
booktitle = {Eurographics 2023 - Short Papers},
editor = {Babaei, Vahid and Skouras, Melina},
title = {{Tight Bounding Boxes for Voxels and Bricks in a Signed Distance Field Ray Tracer}},
author = {Hansson-Söderlund, Herman and Akenine-Möller, Tomas},
year = {2023},
publisher = {The Eurographics Association},
ISSN = {1017-4656},
ISBN = {978-3-03868-209-7},
DOI = {10.2312/egs.20231013}
}