Procedural Modeling and Reconstruction
Photogrammetric Reconstruction of a Stolen Statue
Zishun Liu, Eugeni L. Doubrovski, Jo M. P. Geraedts, Wenting Wang, Yeung Yam, and Charlie C. L. Wang
Quick-Pro-Build: A Web-based Approach for Quick Procedural 3D Reconstructions of Buildings
Bela Bohlender, Max Mühlhäuser, and Alejandro Sanchez Guinea
Towards L-System Captioning for Tree Reconstruction
Jannes S. Magnusson, Anna Hilsmann, and Peter Eisert
Rendering and Simulation
Efficient Needle Insertion Simulation using Hybrid Constraint Solver and Isolated DOFs
Claire Martin, Ziqiu Zeng, and Hadrien Courtecuisse
Guiding Light Trees for Many-Light Direct Illumination
Eric Hamann, Alisa Jung, and Carsten Dachsbacher
Out-of-the-loop Autotuning of Metropolis Light Transport with Reciprocal Probability Binning
Killian Herveau, Hisanari Otsu, and Carsten Dachsbacher
Stylization and Point Clouds
CLIP-based Neural Neighbor Style Transfer for 3D Assets
Shailesh Mishra and Jonathan Granskog
Text2PointCloud: Text-Driven Stylization for Sparse PointCloud
Inwoo Hwang, Hyeonwoo Kim, Donggeun Lim, Inbum Park, and Young Min Kim
PointCloudSlicer: Gesture-based Segmentation of Point Clouds
Hari Hara Gowtham, Amal Dev Parakkat, and Marie-Paule Cani
Perception for Sketches, VR, and Vision
Is Drawing Order Important?
Sherry Qiu, Zeyu Wang, Leonard McMillan, Holly Rushmeier, and Julie Dorsey
Velocity-Based LOD Reduction in Virtual Reality: A Psychophysical Approach
David Petrescu, Paul A. Warren, Zahra Montazeri, and Steve Pettifer
Luminance-Preserving and Temporally Stable Daltonization
Pontus Ebelin, Cyril Crassin, Gyorgy Denes, Magnus Oskarsson, Kalle Åström, and Tomas Akenine-Möller
Subdivision and SDFs
Parallel Loop Subdivision with Sparse Adjacency Matrix
Kechun Wang and Renjie Chen
Tight Bounding Boxes for Voxels and Bricks in a Signed Distance Field Ray Tracer
Herman Hansson-Söderlund and Tomas Akenine-Möller
Automatic Step Size Relaxation in Sphere Tracing
Róbert Bán and Gábor Valasek

Recent Submissions

  • EUROGRAPHICS 2023: Short Papers Frontmatter 

    Babaei, Vahid; Skouras, Melina (Eurographics Association, 2023)
  • Automatic Step Size Relaxation in Sphere Tracing 

    Bán, Róbert; Valasek, Gábor (The Eurographics Association, 2023)
    We propose a robust auto-relaxed sphere tracing method that automatically scales its step sizes based on data from previous iterations. It possesses a scalar hyperparemeter that is used similarly to the learning rate of ...
  • Parallel Loop Subdivision with Sparse Adjacency Matrix 

    Wang, Kechun; Chen, Renjie (The Eurographics Association, 2023)
    Subdivision surface is a popular technique for geometric modeling. Recently, several parallel implementations have been developed for Loop subdivision on the GPU. However, these methods are built on complex data structures ...
  • Tight Bounding Boxes for Voxels and Bricks in a Signed Distance Field Ray Tracer 

    Hansson-Söderlund, Herman; Akenine-Möller, Tomas (The Eurographics Association, 2023)
    We present simple methods to compute tight axis-aligned bounding boxes for voxels and for bricks of voxels in a signed distance function renderer based on ray tracing. Our results show total frame time reductions of 20-31% ...
  • Luminance-Preserving and Temporally Stable Daltonization 

    Ebelin, Pontus; Crassin, Cyril; Denes, Gyorgy; Oskarsson, Magnus; Åström, Kalle; Akenine-Möller, Tomas (The Eurographics Association, 2023)
    We propose a novel, real-time algorithm for recoloring images to improve the experience for a color vision deficient observer. The output is temporally stable and preserves luminance, the most important visual cue. It runs ...
  • Velocity-Based LOD Reduction in Virtual Reality: A Psychophysical Approach 

    Petrescu, David; Warren, Paul A.; Montazeri, Zahra; Pettifer, Steve (The Eurographics Association, 2023)
    Virtual Reality headsets enable users to explore the environment by performing self-induced movements. The retinal velocity produced by such motion reduces the visual system's ability to resolve fine detail. We measured ...
  • Text2PointCloud: Text-Driven Stylization for Sparse PointCloud 

    Hwang, Inwoo; Kim, Hyeonwoo; Lim, Donggeun; Park, Inbum; Kim, Young Min (The Eurographics Association, 2023)
    We present Text2PointCloud, a method to process sparse, noisy point cloud input and generate high-quality stylized output. Given point cloud data, our iterative pipeline stylizes and deforms points guided by a text description ...
  • Is Drawing Order Important? 

    Qiu, Sherry; Wang, Zeyu; McMillan, Leonard; Rushmeier, Holly; Dorsey, Julie (The Eurographics Association, 2023)
    The drawing process is crucial to understanding the final result of a drawing. There has been a long history of understanding human drawing; what kinds of strokes people use and where they are placed. An area of interest ...
  • PointCloudSlicer: Gesture-based Segmentation of Point Clouds 

    Gowtham, Hari Hara; Parakkat, Amal Dev; Cani, Marie-Paule (The Eurographics Association, 2023)
    Segmentation is a fundamental problem in point-cloud processing, addressing points classification into consistent regions, the criteria for consistency being based on the application. In this paper, we introduce a simple, ...
  • CLIP-based Neural Neighbor Style Transfer for 3D Assets 

    Mishra, Shailesh; Granskog, Jonathan (The Eurographics Association, 2023)
    We present a method for transferring the style from a set of images to the texture of a 3D object. The texture of an asset is optimized with a differentiable renderer and losses using pretrained deep neural networks. More ...
  • Guiding Light Trees for Many-Light Direct Illumination 

    Hamann, Eric; Jung, Alisa; Dachsbacher, Carsten (The Eurographics Association, 2023)
    Path guiding techniques reduce the variance in path tracing by reusing knowledge from previous samples to build adaptive sampling distributions. The Practical Path Guiding (PPG) approach stores and iteratively refines an ...
  • Out-of-the-loop Autotuning of Metropolis Light Transport with Reciprocal Probability Binning 

    Herveau, Killian; Otsu, Hisanari; Dachsbacher, Carsten (The Eurographics Association, 2023)
    The performance of Markov Chain Monte Carlo (MCMC) rendering methods depends heavily on the mutation strategies and their parameters. We treat the underlying mutation strategies as black-boxes and focus on their parameters. ...
  • Efficient Needle Insertion Simulation using Hybrid Constraint Solver and Isolated DOFs 

    Martin, Claire; Zeng, Ziqiu; Courtecuisse, Hadrien (The Eurographics Association, 2023)
    This paper introduces a real-time compatible method to improve the location of constraints between a needle and tissues in the context of needle insertion simulation. This method is based on intersections between the Finite ...
  • Towards L-System Captioning for Tree Reconstruction 

    Magnusson, Jannes S.; Hilsmann, Anna; Eisert, Peter (The Eurographics Association, 2023)
    This work proposes a novel concept for tree and plant reconstruction by directly inferring a Lindenmayer-System (L-System) word representation from image data in an image captioning approach. We train a model end-to-end ...
  • Quick-Pro-Build: A Web-based Approach for Quick Procedural 3D Reconstructions of Buildings 

    Bohlender, Bela; Mühlhäuser, Max; Guinea, Alejandro Sanchez (The Eurographics Association, 2023)
    We present Quick-Pro-Build, a web-based approach for quick procedural 3D reconstruction of buildings. Our approach allows users to quickly and easily create realistic 3D models using two integrated reference views: street ...
  • Photogrammetric Reconstruction of a Stolen Statue 

    Liu, Zishun; Doubrovski, Eugeni L.; Geraedts, Jo M. P.; Wang, Wenting; Yam, Yeung; Wang, Charlie C. L. (The Eurographics Association, 2023)
    In this paper, we propose a method to reconstruct a digital 3D model of a stolen/damaged statue using photogrammetric methods. This task is challenging because the number of available photos for a stolen statue is in general ...