EG 2023 - Short Papers
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Procedural Modeling and Reconstruction
Photogrammetric Reconstruction of a Stolen Statue
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paper ] [meta data
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Quick-Pro-Build: A Web-based Approach for Quick Procedural 3D Reconstructions of Buildings
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Towards L-System Captioning for Tree Reconstruction
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Rendering and Simulation
Efficient Needle Insertion Simulation using Hybrid Constraint Solver and Isolated DOFs
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paper ] [meta data
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Guiding Light Trees for Many-Light Direct Illumination
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Out-of-the-loop Autotuning of Metropolis Light Transport with Reciprocal Probability
Binning
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paper ] [meta data
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Stylization and Point Clouds
CLIP-based Neural Neighbor Style Transfer for 3D Assets
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paper ] [meta data
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Text2PointCloud: Text-Driven Stylization for Sparse PointCloud
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PointCloudSlicer: Gesture-based Segmentation of Point Clouds
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Perception for Sketches, VR, and Vision
Is Drawing Order Important?
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Velocity-Based LOD Reduction in Virtual Reality: A Psychophysical Approach
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Luminance-Preserving and Temporally Stable Daltonization
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Subdivision and SDFs
Parallel Loop Subdivision with Sparse Adjacency Matrix
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Tight Bounding Boxes for Voxels and Bricks in a Signed Distance Field Ray Tracer
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Automatic Step Size Relaxation in Sphere Tracing
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Recent Submissions
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EUROGRAPHICS 2023: Short Papers Frontmatter
(Eurographics Association, 2023) -
Automatic Step Size Relaxation in Sphere Tracing
(The Eurographics Association, 2023)We propose a robust auto-relaxed sphere tracing method that automatically scales its step sizes based on data from previous iterations. It possesses a scalar hyperparemeter that is used similarly to the learning rate of ... -
Parallel Loop Subdivision with Sparse Adjacency Matrix
(The Eurographics Association, 2023)Subdivision surface is a popular technique for geometric modeling. Recently, several parallel implementations have been developed for Loop subdivision on the GPU. However, these methods are built on complex data structures ... -
Tight Bounding Boxes for Voxels and Bricks in a Signed Distance Field Ray Tracer
(The Eurographics Association, 2023)We present simple methods to compute tight axis-aligned bounding boxes for voxels and for bricks of voxels in a signed distance function renderer based on ray tracing. Our results show total frame time reductions of 20-31% ... -
Luminance-Preserving and Temporally Stable Daltonization
(The Eurographics Association, 2023)We propose a novel, real-time algorithm for recoloring images to improve the experience for a color vision deficient observer. The output is temporally stable and preserves luminance, the most important visual cue. It runs ... -
Velocity-Based LOD Reduction in Virtual Reality: A Psychophysical Approach
(The Eurographics Association, 2023)Virtual Reality headsets enable users to explore the environment by performing self-induced movements. The retinal velocity produced by such motion reduces the visual system's ability to resolve fine detail. We measured ... -
Text2PointCloud: Text-Driven Stylization for Sparse PointCloud
(The Eurographics Association, 2023)We present Text2PointCloud, a method to process sparse, noisy point cloud input and generate high-quality stylized output. Given point cloud data, our iterative pipeline stylizes and deforms points guided by a text description ... -
Is Drawing Order Important?
(The Eurographics Association, 2023)The drawing process is crucial to understanding the final result of a drawing. There has been a long history of understanding human drawing; what kinds of strokes people use and where they are placed. An area of interest ... -
PointCloudSlicer: Gesture-based Segmentation of Point Clouds
(The Eurographics Association, 2023)Segmentation is a fundamental problem in point-cloud processing, addressing points classification into consistent regions, the criteria for consistency being based on the application. In this paper, we introduce a simple, ... -
CLIP-based Neural Neighbor Style Transfer for 3D Assets
(The Eurographics Association, 2023)We present a method for transferring the style from a set of images to the texture of a 3D object. The texture of an asset is optimized with a differentiable renderer and losses using pretrained deep neural networks. More ... -
Guiding Light Trees for Many-Light Direct Illumination
(The Eurographics Association, 2023)Path guiding techniques reduce the variance in path tracing by reusing knowledge from previous samples to build adaptive sampling distributions. The Practical Path Guiding (PPG) approach stores and iteratively refines an ... -
Out-of-the-loop Autotuning of Metropolis Light Transport with Reciprocal Probability Binning
(The Eurographics Association, 2023)The performance of Markov Chain Monte Carlo (MCMC) rendering methods depends heavily on the mutation strategies and their parameters. We treat the underlying mutation strategies as black-boxes and focus on their parameters. ... -
Efficient Needle Insertion Simulation using Hybrid Constraint Solver and Isolated DOFs
(The Eurographics Association, 2023)This paper introduces a real-time compatible method to improve the location of constraints between a needle and tissues in the context of needle insertion simulation. This method is based on intersections between the Finite ... -
Towards L-System Captioning for Tree Reconstruction
(The Eurographics Association, 2023)This work proposes a novel concept for tree and plant reconstruction by directly inferring a Lindenmayer-System (L-System) word representation from image data in an image captioning approach. We train a model end-to-end ... -
Quick-Pro-Build: A Web-based Approach for Quick Procedural 3D Reconstructions of Buildings
(The Eurographics Association, 2023)We present Quick-Pro-Build, a web-based approach for quick procedural 3D reconstruction of buildings. Our approach allows users to quickly and easily create realistic 3D models using two integrated reference views: street ... -
Photogrammetric Reconstruction of a Stolen Statue
(The Eurographics Association, 2023)In this paper, we propose a method to reconstruct a digital 3D model of a stolen/damaged statue using photogrammetric methods. This task is challenging because the number of available photos for a stolen statue is in general ...