Parametric Motion Blending through Wavelet Analysis
dc.contributor.author | Ahmed, Amr | en_US |
dc.contributor.author | Mokhtarian, Farzin | en_US |
dc.contributor.author | Hilton, Adrian | en_US |
dc.date.accessioned | 2015-11-11T18:52:49Z | |
dc.date.available | 2015-11-11T18:52:49Z | |
dc.date.issued | 2001 | en_US |
dc.identifier.issn | 1017-4656 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/egs.20011015 | en_US |
dc.description.abstract | This paper shows how multiresolution blending can be employed with time-warping for realistic parametric motion generation from pre-stored motion data. The goal is to allow the animator to define the desired motion using its natural parameters such as speed. Generation of a realistic motion is achieved using pre-stored captured animations. Analysis has been carried out to investigate the relationship between the walking speed and blending factor to remove the burden of trial and errors from the animator. As a result, realistic walking motion with the speed specified by the user can be generated. This desired speed should be between the minimum and maximum speeds of the available motion data. Analysis to generalise these results to other motions are in progress. Generating the desired motion for different scaled avatars is also discussed. | en_US |
dc.publisher | Eurographics Association | en_US |
dc.title | Parametric Motion Blending through Wavelet Analysis | en_US |
dc.description.seriesinformation | Eurographics 2001 - Short Presentations | en_US |
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Eurographics 2001 - Short Presentations