Distributed Virtual Environments for Urban Modelling
dc.contributor.author | Harvey, D. | en_US |
dc.contributor.author | Arnold, D. B. | en_US |
dc.contributor.author | Day, A. M. | en_US |
dc.date.accessioned | 2015-11-11T14:04:38Z | |
dc.date.available | 2015-11-11T14:04:38Z | |
dc.date.issued | 1999 | en_US |
dc.identifier.issn | 1017-4656 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/egs.19991025 | en_US |
dc.description.abstract | We describe many of the considerations required when designing and developing a distributed virtual environment for urban modelling, paying particular attention to its application to virtual heritage. We also describe the possibility of using a specially defined set of scenery and building primitives to reduce the amount of data that needs to be transmitted to recreate the virtual urban environment on the observer’s computer. | en_US |
dc.publisher | Eurographics Association | en_US |
dc.title | Distributed Virtual Environments for Urban Modelling | en_US |
dc.description.seriesinformation | Eurographics 1999 - Short Presentations | en_US |
Files in this item
This item appears in the following Collection(s)
-
Short Presentations
Eurographics 1999 - Short Presentations