Predictive fixed-frame rate tessellation of NURBS surfaces
Abstract
In this work we propose a predictive fixed-frame rate scheme that shows how to control the visualization frame rate using uniform dynamic tessellation. Similar to previous works5; 6, tessellation quality criteria is based on the triangle edge length.
BibTeX
@inproceedings {10.2312:egp.20031030,
booktitle = {Eurographics 2003 - Posters},
editor = {},
title = {{Predictive fixed-frame rate tessellation of NURBS surfaces}},
author = {Sanchez, H. and Moreno, A. and Garcia-Alonso, A.},
year = {2003},
publisher = {Eurographics Association},
ISSN = {1017-4656},
DOI = {10.2312/egp.20031030}
}
booktitle = {Eurographics 2003 - Posters},
editor = {},
title = {{Predictive fixed-frame rate tessellation of NURBS surfaces}},
author = {Sanchez, H. and Moreno, A. and Garcia-Alonso, A.},
year = {2003},
publisher = {Eurographics Association},
ISSN = {1017-4656},
DOI = {10.2312/egp.20031030}
}