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dc.contributor.authorErdem, M. Erkuten_US
dc.contributor.authorErdem, I. Aykuten_US
dc.contributor.authorAtalay, Volkanen_US
dc.date.accessioned2015-11-12T07:55:16Z
dc.date.available2015-11-12T07:55:16Z
dc.date.issued2003en_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttp://dx.doi.org/10.2312/egp.20031015en_US
dc.description.abstractIn this study, we concentrate on the extraction of reflectance properties of a 3D rigid object from its 2D images and the other aim of this work is rendering the object in real-time with photorealistic quality in varying illumination conditions. The reflectance property of the object is decomposed in diffuse and specular components. While the diffuse components are stored in a global texture, the specularity of the object is represented by a single Bidirectional Reflectance Distribution Function (BRDF). In the rendering phase, these two components are combined to obtain the behavior of the real surface property of the object.en_US
dc.publisherEurographics Associationen_US
dc.titleImage-based Extraction of Material Reflectance Properties of a 3D Rigid Objecten_US
dc.description.seriesinformationEurographics 2003 - Postersen_US


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