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dc.contributor.authorSagiroglu, M. S.en_US
dc.contributor.authorErçil, A.en_US
dc.contributor.editorMark Mudge and Nick Ryan and Roberto Scopignoen_US
dc.date.accessioned2014-01-31T14:47:51Z
dc.date.available2014-01-31T14:47:51Z
dc.date.issued2005en_US
dc.identifier.isbn3-905673-28-2en_US
dc.identifier.issn1811-864Xen_US
dc.identifier.urihttp://dx.doi.org/10.2312/VAST/VAST05/137-142en_US
dc.description.abstractReconstruction of archaeological finds from fragments, is a tedious task requiring many hours of work from the archaeologists and restoration personnel. In this paper we present a framework for the full reconstruction of the original objects using texture and surface design information on the sherd. The texture of a band outside the border of pieces is predicted by inpainting and texture synthesis methods. The confidence of this process is also defined. Feature values are derived from these original and predicted images of pieces. A combination of the feature and confidence values is used to generate an affinity measure of corresponding pieces. The optimization of total affinity gives the best assembly of the piece. Experimental results are presented on real and artificial data.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (ACM CCS): I.4.9 [Image processing and Computer vision] : Applicationsen_US
dc.titleA Texture Based Approach to Reconstruction of Archaeological Findsen_US
dc.description.seriesinformationThe 6th International Symposium on Virtual Reality, Archaeology and Cultural Heritage VASTen_US


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