dc.contributor.author | Sagiroglu, M. S. | en_US |
dc.contributor.author | Erçil, A. | en_US |
dc.contributor.editor | Mark Mudge and Nick Ryan and Roberto Scopigno | en_US |
dc.date.accessioned | 2014-01-31T14:47:51Z | |
dc.date.available | 2014-01-31T14:47:51Z | |
dc.date.issued | 2005 | en_US |
dc.identifier.isbn | 3-905673-28-2 | en_US |
dc.identifier.issn | 1811-864X | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/VAST/VAST05/137-142 | en_US |
dc.description.abstract | Reconstruction of archaeological finds from fragments, is a tedious task requiring many hours of work from the archaeologists and restoration personnel. In this paper we present a framework for the full reconstruction of the original objects using texture and surface design information on the sherd. The texture of a band outside the border of pieces is predicted by inpainting and texture synthesis methods. The confidence of this process is also defined. Feature values are derived from these original and predicted images of pieces. A combination of the feature and confidence values is used to generate an affinity measure of corresponding pieces. The optimization of total affinity gives the best assembly of the piece. Experimental results are presented on real and artificial data. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Categories and Subject Descriptors (ACM CCS): I.4.9 [Image processing and Computer vision] : Applications | en_US |
dc.title | A Texture Based Approach to Reconstruction of Archaeological Finds | en_US |
dc.description.seriesinformation | The 6th International Symposium on Virtual Reality, Archaeology and Cultural Heritage VAST | en_US |