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dc.contributor.authorMénardais, Stéphaneen_US
dc.contributor.authorKulpa, Richarden_US
dc.contributor.authorMulton, Francken_US
dc.contributor.authorArnaldi, Brunoen_US
dc.contributor.editorR. Boulic and D. K. Paien_US
dc.date.accessioned2014-01-29T07:09:07Z
dc.date.available2014-01-29T07:09:07Z
dc.date.issued2004en_US
dc.identifier.isbn3-905673-14-2en_US
dc.identifier.issn1727-5288en_US
dc.identifier.urihttp://dx.doi.org/10.2312/SCA/SCA04/325-335en_US
dc.description.abstractIn this paper we present a new real-time synchronization algorithm. In dynamic environments, motions need to be continuously adapted to obtain realistic animations. We propose an advanced time warping algorithm to synchronize such motions. This algorithm uses the sequence of support phases of the motions. It also takes into account the priority associated to each motion. It is based on an algebraic relation to detect incompatible motions and to select elements of the sequence to be enlarged. The resulting time warping function can be non-derivable so it is corrected by using a cardinal spline interpolation. In this paper, we demonstrate that our algorithm always finds at least one solution. This synchronization module is part of a complete animation engine called MKM already used in production.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleSynchronization for dynamic blending of motionsen_US
dc.description.seriesinformationSymposium on Computer Animationen_US


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