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dc.contributor.authorKim, Theodoreen_US
dc.contributor.authorHenson, Michaelen_US
dc.contributor.authorLin, Ming C.en_US
dc.contributor.editorR. Boulic and D. K. Paien_US
dc.date.accessioned2014-01-29T07:09:05Z
dc.date.available2014-01-29T07:09:05Z
dc.date.issued2004en_US
dc.identifier.isbn3-905673-14-2en_US
dc.identifier.issn1727-5288en_US
dc.identifier.urihttp://dx.doi.org/10.2312/SCA/SCA04/305-314en_US
dc.description.abstractWe present a novel algorithm that simulates ice formation. Motivated by the physical process of ice growth, we develop a novel hybrid algorithm by synthesizing three techniques: diffusion limited aggregation, phase field methods, and stable fluid solvers. Each technique maps to one of the three stages of solidification. The visual realism of the resulting algorithm appears to surpass that of each technique alone, particularly in animations of freezing. In addition, we present a faster, simplified phase field method, as well as a unified parameterization that enables artistic manipulation of the simulation. We illustrate the results on arbitrary 3D surfaces.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleA Hybrid Algorithm for Modeling Ice Formationen_US
dc.description.seriesinformationSymposium on Computer Animationen_US


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