Generic Spine Model with Simple Physics for Life-Like Quadrupeds and Reptiles
Date
2012Author
Karim, Ahmad Abdul
Meyer, Alexandre
Gaudin, Thibaut
Buendia, Axel
Bouakaz, Saida
Metadata
Show full item recordAbstract
We propose a pseudo-physics system and a spine model that can be coupled to generate life-like locomotion animations of quadrupeds and reptiles. The pseudo-physics system uses minimalist particle-based physics and values of the gait pattern to generate the sinusoidal-like ballistic movement of the pelvis observed in nature. While the spine model uses simple geometry-based calculations and 3D Hermite curves to generate a flexible spine model, giving the animated creatures more agility. Our final system is totally controllable by the user in order to generate any desired style.
BibTeX
@inproceedings {10.2312:PE:vriphys:vriphys12:097-106,
booktitle = {Workshop on Virtual Reality Interaction and Physical Simulation},
editor = {Jan Bender and Arjan Kuijper and Dieter W. Fellner and Eric Guerin},
title = {{Generic Spine Model with Simple Physics for Life-Like Quadrupeds and Reptiles}},
author = {Karim, Ahmad Abdul and Meyer, Alexandre and Gaudin, Thibaut and Buendia, Axel and Bouakaz, Saida},
year = {2012},
publisher = {The Eurographics Association},
ISBN = {978-3-905673-96-8},
DOI = {10.2312/PE/vriphys/vriphys12/097-106}
}
booktitle = {Workshop on Virtual Reality Interaction and Physical Simulation},
editor = {Jan Bender and Arjan Kuijper and Dieter W. Fellner and Eric Guerin},
title = {{Generic Spine Model with Simple Physics for Life-Like Quadrupeds and Reptiles}},
author = {Karim, Ahmad Abdul and Meyer, Alexandre and Gaudin, Thibaut and Buendia, Axel and Bouakaz, Saida},
year = {2012},
publisher = {The Eurographics Association},
ISBN = {978-3-905673-96-8},
DOI = {10.2312/PE/vriphys/vriphys12/097-106}
}