Perceptually-informed accelerated rendering of high quality walkthrough sequences
Abstract
In this paper, we consider accelerated rendering of walkthrough animation sequences using combination of ray tracing and Image-Based Rendering (IBR) techniques. Our goal is to derive as many pixels as possible using inexpensive IBR techniques without affecting the animation quality. A perception-based spatio-temporal Animation Quality Metric (AQM) is used to automatically guide such a hybrid rendering. The Pixel Flow (PF) obtained as a by-product of the IBR computation is an integral part of the AQM. The final animation quality is enhanced by an efficient spatio-temporal antialiasing, which utilize the PF to perform a motion-compensated filtering.
BibTeX
@inproceedings {10.2312:EGWR:EGWR99:005-018,
booktitle = {Eurographics Workshop on Rendering},
editor = {Dani Lischinski and Greg Ward Larson},
title = {{Perceptually-informed accelerated rendering of high quality walkthrough sequences}},
author = {Myszkowski, Karol and Rokita, Przemyslaw and Tawara, Takehiro},
year = {1999},
publisher = {The Eurographics Association},
ISSN = {1727-3463},
ISBN = {3-211-83382-X},
DOI = {10.2312/EGWR/EGWR99/005-018}
}
booktitle = {Eurographics Workshop on Rendering},
editor = {Dani Lischinski and Greg Ward Larson},
title = {{Perceptually-informed accelerated rendering of high quality walkthrough sequences}},
author = {Myszkowski, Karol and Rokita, Przemyslaw and Tawara, Takehiro},
year = {1999},
publisher = {The Eurographics Association},
ISSN = {1727-3463},
ISBN = {3-211-83382-X},
DOI = {10.2312/EGWR/EGWR99/005-018}
}