dc.contributor.author | Mould, David | en_US |
dc.contributor.editor | Philip Dutre and Frank Suykens and Per H. Christensen and Daniel Cohen-Or | en_US |
dc.date.accessioned | 2014-01-27T14:22:42Z | |
dc.date.available | 2014-01-27T14:22:42Z | |
dc.date.issued | 2003 | en_US |
dc.identifier.isbn | 3-905673-03-7 | en_US |
dc.identifier.issn | 1727-3463 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/EGWR/EGWR03/020-025 | en_US |
dc.description.abstract | Medieval stained glass windows are a stylized artform that has not previously been thoroughly treated in the computer graphics literature. In this paper, we present an automated method for transforming an arbitrary image into a stained-glass version of that image. The key issues in designing a stained glass window are the tile boundaries and tile colors. We use erosion and dilation operators to manipulate and smooth an initial region segmentation tiling; we choose tile colors from the palette of heraldic tinctures; and finally, we render a displacement-mapped plane to obtain our final image. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.title | A Stained Glass Image Filter | en_US |
dc.description.seriesinformation | Eurographics Workshop on Rendering | en_US |