Efficient Cloth Modeling and Rendering
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Date
2001Author
Daubert, Katja
Lensch, Hendrik P. A.
Heidrich, Wolfgang
Seidel, Hans-Peter
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Show full item recordAbstract
Realistic modeling and high-performance rendering of cloth and clothing is a challenging problem. Often these materials are seen at distances where individual stitches and knits can be made out and need to be accounted for. Modeling of the geometry at this level of detail fails due to sheer complexity, while simple texture mapping techniques do not produce the desired quality. In this paper, we describe an efficient and realistic approach that takes into account view-dependent effects such as small displacements causing occlusion and shadows, as well as illumination effects. The method is efficient in terms of memory consumption, and uses a combination of hardware and software rendering to achieve high performance. It is conceivable that future graphics hardware will be flexible enough for full hardware rendering of the proposed method.
BibTeX
@inproceedings {10.2312:EGWR:EGWR01:063-070,
booktitle = {Eurographics Workshop on Rendering},
editor = {S. J. Gortle and K. Myszkowski},
title = {{Efficient Cloth Modeling and Rendering}},
author = {Daubert, Katja and Lensch, Hendrik P. A. and Heidrich, Wolfgang and Seidel, Hans-Peter},
year = {2001},
publisher = {The Eurographics Association},
ISSN = {1727-3463},
ISBN = {3-211-83709-4},
DOI = {10.2312/EGWR/EGWR01/063-070}
}
booktitle = {Eurographics Workshop on Rendering},
editor = {S. J. Gortle and K. Myszkowski},
title = {{Efficient Cloth Modeling and Rendering}},
author = {Daubert, Katja and Lensch, Hendrik P. A. and Heidrich, Wolfgang and Seidel, Hans-Peter},
year = {2001},
publisher = {The Eurographics Association},
ISSN = {1727-3463},
ISBN = {3-211-83709-4},
DOI = {10.2312/EGWR/EGWR01/063-070}
}