High Dynamic Range Image Hallucination
Date
2007Author
Wang, Lvdi
Wei, Li-Yi
Zhou, Kun
Guo, Baining
Shum, Heung-Yeung
Metadata
Show full item recordAbstract
We introduce high dynamic range image hallucination for adding high dynamic range details to the over-exposed and under-exposed regions of a low dynamic range image. Our method is based on a simple assumption: there exist high quality patches in the image with similar textures as the regions that are over or under exposed. Hence, we can add high dynamic range details to a region by simply transferring texture details from another patch that may be under different illumination levels. In our approach, a user only needs to annotate the image with a few strokes to indicate textures that can be applied to the corresponding under-exposed or over-exposed regions, and these regions are automatically hallucinated by our algorithm. Experiments demonstrate that our simple, yet effective approach is able to significantly increase the amount of texture details in a wide range of common scenarios, with a modest amount of user interaction.
BibTeX
@inproceedings {10.2312:EGWR:EGSR07:321-326,
booktitle = {Rendering Techniques},
editor = {Jan Kautz and Sumanta Pattanaik},
title = {{High Dynamic Range Image Hallucination}},
author = {Wang, Lvdi and Wei, Li-Yi and Zhou, Kun and Guo, Baining and Shum, Heung-Yeung},
year = {2007},
publisher = {The Eurographics Association},
ISSN = {1727-3463},
ISBN = {978-3-905673-52-4},
DOI = {10.2312/EGWR/EGSR07/321-326}
}
booktitle = {Rendering Techniques},
editor = {Jan Kautz and Sumanta Pattanaik},
title = {{High Dynamic Range Image Hallucination}},
author = {Wang, Lvdi and Wei, Li-Yi and Zhou, Kun and Guo, Baining and Shum, Heung-Yeung},
year = {2007},
publisher = {The Eurographics Association},
ISSN = {1727-3463},
ISBN = {978-3-905673-52-4},
DOI = {10.2312/EGWR/EGSR07/321-326}
}