Rendering Techniques 2007
Freeman, William T.
The Random Camera, the Coded Aperture Camera, and Other Cameras
Gatenby, Neil
Global Illumination for the Masses
Wang, Rui; Zhu, Jiajun; Humphreys, Greg
Precomputed Radiance Transfer for Real-time Indirect Lighting using a Spectral Mesh Basis
Feng, Wei-Wen; Peng, Liang; Jia, Yuntao; Yu, Yizhou
Large-Scale Data Management for PRT-Based Real-Time Rendering of Dynamically Skinned Models
Iwasaki, Kei; Dobashi, Yoshinori; Yoshimoto, Fujiichi; Nishita, Tomoyuki
Precomputed Radiance Transfer for Dynamic Scenes Taking into Account Light Interreflection
Scherzer, Daniel; Jeschke, Stefan; Wimmer, Michael
Pixel-Correct Shadow Maps with Temporal Reprojection and Shadow Test Confidence
Annen, Thomas; Mertens, Tom; Bekaert, Philippe; Seidel, Hans-Peter; Kautz, Jan
Convolution Shadow Maps
Ritschel, Tobias; Grosch, Thorsten; Kautz, Jan; Mueller, Stefan
Interactive Illumination with Coherent Shadow Maps
Yoon, Sung-Eui; Curtis, Sean; Manocha, Dinesh
Ray Tracing Dynamic Scenes using Selective Restructuring
Overbeck, Ryan; Ramamoorthi, Ravi; Mark, William R.
A Real-time Beam Tracer with Application to Exact Soft Shadows
Roger, David; Assarsson, Ulf; Holzschuch, Nicolas
Whitted Ray-Tracing for Dynamic Scenes using a Ray-Space Hierarchy on the GPU
Tsingos, Nicolas; Dachsbacher, Carsten; Lefebvre, Sylvain; Dellepiane, Matteo
Instant Sound Scattering
Adams, Andrew; Levoy, Marc
General Linear Cameras with Finite Aperture
Nomura, Yoshikuni; Zhang, Li; Nayar, Shree K.
Scene Collages and Flexible Camera Arrays
Vanderhaeghe, David; Barla, Pascal; Thollot, Joelle; Sillion, Francois X.
Dynamic Point Distribution for Stroke-based Rendering
d'Eon, Eugene; Luebke, David; Enderton, Eric
Efficient Rendering of Human Skin
Gu, Jinwei; Ramamoorthi, Ravi; Belhumeur, Peter; Nayar, Shree
Dirty Glass: Rendering Contamination on Transparent Surfaces
Garg, Kshitiz; Krishnan, Gurunandan G.; Nayar, Shree K.
Material Based Splashing of Water Drops
Ma, Wan-Chun; Hawkins, Tim; Peers, Pieter; Chabert, Charles-Felix; Weiss, Malte; Debevec, Paul
Rapid Acquisition of Specular and Diffuse Normal Maps from Polarized Spherical Gradient Illumination
Walter, Bruce; Marschner, Stephen R.; Li, Hongsong; Torrance, Kenneth E.
Microfacet Models for Refraction through Rough Surfaces
Weistroffer, R. Peter; Walcott, Kristen R.; Humphreys, Greg; Lawrence, Jason
Efficient Basis Decomposition for Scattered Reflectance Data
Mueller, Gero; Sarlette, Ralf; Klein, Reinhard
Procedural Editing of Bidirectional Texture Functions
Moon, Jonathan T.; Walter, Bruce; Marschner, Stephen R.
Rendering Discrete Random Media Using Precomputed Scattering Solutions
Donner, Craig; Jensen, Henrik Wann
Rendering Translucent Materials Using Photon Diffusion
Habel, Ralf; Kusternig, Alexander; Wimmer, Michael
Physically Based Real-Time Translucency for Leaves
Xie, Feng; Tabellion, Eric; Pearce, Andrew
Soft Shadows by Ray Tracing Multilayer Transparent Shadow Maps
Laine, Samuli; Saransaari, Hannu; Kontkanen, Janne; Lehtinen, Jaakko; Aila, Timo
Incremental Instant Radiosity for Real-Time Indirect Illumination
Lai, Yu-Chi; Fan, Shao Hua; Chenney, Stephen; Dyer, Charcle
Photorealistic Image Rendering with Population Monte Carlo Energy Redistribution
Drettakis, George; Bonneel, Nicolas; Dachsbacher, Carsten; Lefebvre, Sylvain; Schwarz, Michael; Viaud-Delmon, Isabelle
An Interactive Perceptual Rendering Pipeline using Contrast and Spatial Masking
Luan, Qing; Wen, Fang; Cohen-Or, Daniel; Liang, Lin; Xu, Ying-Qing; Shum, Heung-Yeung
Natural Image Colorization
Wang, Lvdi; Wei, Li-Yi; Zhou, Kun; Guo, Baining; Shum, Heung-Yeung
High Dynamic Range Image Hallucination
Bhat, Pravin; Zitnick, C. Lawrence; Snavely, Noah; Agarwala, Aseem; Agrawala, Maneesh; Cohen, Michael; Curless, Brian; Kang, Sing Bing
Using Photographs to Enhance Videos of a Static Scene
Lefebvre, Sylvain; Hoppe, Hugues
Compressed Random-Access Trees for Spatially Coherent Data
Jeschke, Stefan; Mantler, Stephan; Wimmer, Michael
Interactive Smooth and Curved Shell Mapping
Narain, Rahul; Kwatra, Vivek; Lee, Huai-Ping; Kim, Theodore; Carlson, Mark; Lin, Ming C.
Feature-Guided Dynamic Texture Synthesis on Continuous Flows