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dc.contributor.authorTan, Pingen_US
dc.contributor.authorLin, Stephenen_US
dc.contributor.authorQuan, Longen_US
dc.contributor.authorGuo, Bainingen_US
dc.contributor.authorShum, Heung-Yeungen_US
dc.contributor.editorKavita Bala and Philip Dutreen_US
dc.date.accessioned2014-01-27T14:48:31Z
dc.date.available2014-01-27T14:48:31Z
dc.date.issued2005en_US
dc.identifier.isbn3-905673-23-1en_US
dc.identifier.issn1727-3463en_US
dc.identifier.urihttp://dx.doi.org/10.2312/EGWR/EGSR05/111-116en_US
dc.description.abstractPhysically-based reflectance models typically represent light scattering as a function of surface geometry at the pixel level. With changes in viewing resolution, the geometry imaged within a pixel can undergo significant variations that result in changing reflectance characteristics. To address these transformations, we present a multiresolution reflectance framework based on microfacet normal distributions within a pixel over different scales. Since these distributions must be efficiently determined with respect to resolution, they are recorded at multiple resolution levels in mipmaps. The main contribution of this work is a real-time mipmap filtering technique for these distribution-based parameters that not only provides smooth reflectance transitions in scale, but also minimizes aliasing. With this multiresolution reflectance technique, our system can rapidly and accurately incorporate fine reflectance detail that is customarily disregarded in multiresolution rendering methods.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Physically based modelingen_US
dc.titleMultiresolution Reflectance Filteringen_US
dc.description.seriesinformationEurographics Symposium on Rendering (2005)en_US


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