dc.contributor.author | Stern, Ch. | en_US |
dc.contributor.author | Noser, H. | en_US |
dc.contributor.author | Weissmann, J. | en_US |
dc.contributor.author | Stucki, P. | en_US |
dc.contributor.editor | Andreas Kunz and Joachim Deisinger | en_US |
dc.date.accessioned | 2014-01-27T10:33:48Z | |
dc.date.available | 2014-01-27T10:33:48Z | |
dc.date.issued | 2003 | en_US |
dc.identifier.isbn | 978-3-905674-06-4 | en_US |
dc.identifier.issn | 1727-530X | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/EGVE/IPT_EGVE2003/319-320 | en_US |
dc.description.abstract | Today s Virtual Reality applications require a high degree of immersion. This may be achieved by using a CAVE incorporating powerful 3D computer graphics workstations, panoramic multiple screen displays and projection walls, stereovision and interaction devices such as trackers and data gloves. This article describes Virtual Reality applications from the fields of scientific visualization in medicine and education embedded within the Blue-C environment, a state-of-the-art CAVE infrastructure. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.title | Application Scenarios for Scientific Visualization and Virtual Reality Using a CAVE Infrastructure | en_US |
dc.description.seriesinformation | Eurographics Workshop on Virtual Environments | en_US |