Eurographics Workshop on Virtual Environments 2003




Gross, M.
Blue-c: A Spatially Immersive Display and 3D Video Portal


Mine, Mark
Towards Virtual Reality for the Masses: 10 Years of Research at Disney s VR Studio


Piekarski, Wayne; Thomas, Bruce H.
Interactive Augmented Reality Techniques for Construction at a Distance of 3D Geometry


Psik, Thomas; Matkovic, Kresimir; Sainitzer, Reinhard; Petta, Paolo; Szalavari, Zsolt
The Invisible Person - Advanced Interaction Using an Embedded Interface


Wesche, Gerold
The ToolFinger: Supporting Complex Direct Manipulation in Virtual Environments


Wormell, D.; Foxlin, E.
Advancements in 3D Interactive Devices for Virtual Environments


Anderson, Lee; Esser, James; Interrante, Victoria
A Virtual Environment for Conceptual Design in Architecture


Berssenbrügge, J.; Gausemeier, J.; Grafe, M.; Matysczok, C.; Pöhland, K.
Real-Time Representation of Complex Lighting Data in a Nightdrive Simulation


Doil, F.; Schreiber, W.; Alt, T.; Patron, C.
Augmented Reality for manufacturing planning


Schirski, M.; Gerndt, A.; Reimersdahl, T. van; Kuhlen, T.; Adomeit, P.; Lang, O.; Pischinger, S.; Bischof, C.
ViSTA FlowLib - A Framework for Interactive Visualization and Exploration of Unsteady Flows in Virtual Environments


Bimber, Oliver; Encarnação, L. Miguel; Schmalstieg, Dieter
The Virtual Showcase as a new Platform for Augmented Reality Digital Storytelling ve


Ponder, Michal; Herbelin, Bruno; Molet, Tom; Schertenlieb, Sebastien; Ulicny, Branislav; Papagiannakis, George; Magnenat-Thalmann, Nadia; Thalmann, Daniel
Immersive VR Decision Training: Telling Interactive Stories Featuring Advanced Virtual Human Simulation Technologies


Bierbaum, Allen; Hartling, Patrick; Cruz-Neira, Carolina
Automated Testing of Virtual Reality Application Interfaces


Jaynes, C.; Seales, W. B.; Calvert, K.; Fei, Z.; Griffioen, J.
The Metaverse - A networked collection of inexpensive, self-configuring, immersive environments


Naef, Martin; Lamboray, Edouard; Staadt, Oliver; Gross, Markus
The blue-c Distributed Scene Graph


Ogi, T.; Kayahara, T.; Kato, M.; Asayama, H.; Hirose, M.
Immersive Sound Field Simulation in Multi-screen Projection Displays


Oliveira, M.; Crowcroft, J.; Slater, M.
An Innovative Design Approach to Build Virtual Environment Systems


Fischer, Jan; Regenbrecht, Holger; Baratoff, Gregory
Detecting Dynamic Occlusion in front of Static Backgrounds for AR Scenes


Mantler, Stephan; Fuhrmann, Anton L.
Fast Approximate Visible Set Determination for Point Sample Clouds


Yang, Lining; Crawfis, Roger
A Panoramic Walkthrough System with Occlusion Culling


Hogue, A.; Robinson, M.; Jenkin, M. R.; Allison, R. S.
A vision-based head tracking system for fully immersive displays


Jr., Joseph J. LaViola
A Testbed for Studying and Choosing Predictive Tracking Algorithms in Virtual Environments


Jr., Joseph J. LaViola
Double Exponential Smoothing: An Alternative to Kalman Filter-Based Predictive Tracking


Liere, Robert van; Rhijn, Arjen van
Search Space Reduction in Optical Tracking


Mulder, Jurriaan D.; Jansen, Jack; Rhijn, Arjen van
An Affordable Optical Head Tracking System for Desktop VR/AR Systems


Fischer, A.; Vance, J. M.
PHANToM Haptic Device Implemented in a Projection Screen Virtual Environment


Krenek, Ales
Haptic Rendering of Complex Force Fields


Reimersdahl, T. van; Bley, F.; Kuhlen, T.; Bischof, C.H.
Haptic Rendering Techniques for the Interactive Exploration of CFD Datasets in Virtual Environments


Ikits, Milan; Hansen, Charles D.; Johnson, Christopher R.
A Comprehensive Calibration and Registration Procedure for the Visual HapticWorkbench


Allard, Jérémie; Gouranton, Valérie; Lamarque, Guy; Melin, Emmanuel; Raffin, Bruno
Softgenlock: Active Stereo and GenLock for PC Cluster


Staadt, Oliver G.; Walker, Justin; Nuber, Christof; Hamann, Bernd
A Survey and Performance Analysis of Software Platforms for Interactive Cluster-Based Multi-Screen Rendering


Kresse, W.; Reiners, D.; Knöpfle, C.
Color Consistency for Digital Multi-Projector Stereo Display Systems : The HEyeWall and The Digital CAVE


Baar, Jeroen van; Willwacher, Thomas; Rao, Srinivas; Raskar, Ramesh
Seamless Multi-Projector Display on Curved Screens


Splechtna, R.C.; Fuhrmann, A.L.
Extending the Working Volume of Projection-based Mixed Reality Systems


Wallace, Grant; Chen, Han; Li, Kai
Color Gamut Matching for Tiled DisplayWalls


Bues, Matthias; Blach, Roland; Haselberger, Frank
Sensing Surfaces - Bringing the Desktop into Virtual Environments


Jönsson, A.; Bathelt, J.; Broman, G.
Interacting with real time simulations - virtual reality in industry applications


Klocke, Fritz; Straube, Andreas M.
Comparative Visualization of FEM-Based Cutting Simulations in a Virtual Environment


Korosec, Dean; Slavinec, Mitja; Bernad, Dani; Kolaric, Primoz; Prnaver, Katja
Architecture of the virtual training system for buoyancy control


Leibl, P.
Virtual Reality in Web-Based Training Programs


OSAWA, Noritaka; REN, Xiangshi
Gearbox Widget for Fine Adjustments by Hand Motion


Paillot, D.; Merienne, F.; Thivent, S.
CAD/CAE visualization in virtual environment for automotive industry


Stefani, Oliver; Rauschenbach, Jörg
3D input devices and interaction concepts for optical tracking in immersive environments


Stern, Ch.; Noser, H.; Weissmann, J.; Stucki, P.
Application Scenarios for Scientific Visualization and Virtual Reality Using a CAVE Infrastructure


Winkelholz, C.; Alexander, T.; Weiß, M.
Open ActiveWrl - A Middleware Based Software Development Toolkit for Immersive VE Systems