3D input devices and interaction concepts for optical tracking in immersive environments
Abstract
In this poster abstract we present an interaction concept and input devices for optical tracking in virtual immersive environments. Requirements to input devices for immersive environments will be based on a document, outlining major requirements for VR-systems. A preliminary testing of the usability will be discussed. We conclude this abstract by presenting our interim findings.
BibTeX
@inproceedings {10.2312:EGVE:IPT_EGVE2003:317-318,
booktitle = {Eurographics Workshop on Virtual Environments},
editor = {Andreas Kunz and Joachim Deisinger},
title = {{3D input devices and interaction concepts for optical tracking in immersive environments}},
author = {Stefani, Oliver and Rauschenbach, Jörg},
year = {2003},
publisher = {The Eurographics Association},
ISSN = {1727-530X},
ISBN = {978-3-905674-06-4},
DOI = {10.2312/EGVE/IPT_EGVE2003/317-318}
}
booktitle = {Eurographics Workshop on Virtual Environments},
editor = {Andreas Kunz and Joachim Deisinger},
title = {{3D input devices and interaction concepts for optical tracking in immersive environments}},
author = {Stefani, Oliver and Rauschenbach, Jörg},
year = {2003},
publisher = {The Eurographics Association},
ISSN = {1727-530X},
ISBN = {978-3-905674-06-4},
DOI = {10.2312/EGVE/IPT_EGVE2003/317-318}
}