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dc.contributor.authorOSAWA, Noritakaen_US
dc.contributor.authorREN, Xiangshien_US
dc.contributor.editorAndreas Kunz and Joachim Deisingeren_US
dc.date.accessioned2014-01-27T10:33:47Z
dc.date.available2014-01-27T10:33:47Z
dc.date.issued2003en_US
dc.identifier.isbn978-3-905674-06-4en_US
dc.identifier.issn1727-530Xen_US
dc.identifier.urihttp://dx.doi.org/10.2312/EGVE/IPT_EGVE2003/313-314en_US
dc.description.abstractmanipulation by hand is not suitable for making fine adjustments to virtual objects in an immersive environment because it is difficult to hold an unsupported hand in midair and then to release an object at a fixed point. Therefore we propose a virtual 3D gearbox widget. This gearbox widget enables the user to adjust a value precisely. A combination technique of this widget and hand manipulation can move virtual objects and place them in a target position quickly and precisely. For a comparison, we tested the usability of four techniques. Experiments showed that using the proposed gearbox in combination with direct manipulation was the best of the four techniques in terms of both performance data and subjective preference.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleGearbox Widget for Fine Adjustments by Hand Motionen_US
dc.description.seriesinformationEurographics Workshop on Virtual Environmentsen_US


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