dc.contributor.author | Korosec, Dean | en_US |
dc.contributor.author | Slavinec, Mitja | en_US |
dc.contributor.author | Bernad, Dani | en_US |
dc.contributor.author | Kolaric, Primoz | en_US |
dc.contributor.author | Prnaver, Katja | en_US |
dc.contributor.editor | Andreas Kunz and Joachim Deisinger | en_US |
dc.date.accessioned | 2014-01-27T10:33:47Z | |
dc.date.available | 2014-01-27T10:33:47Z | |
dc.date.issued | 2003 | en_US |
dc.identifier.isbn | 978-3-905674-06-4 | en_US |
dc.identifier.issn | 1727-530X | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/EGVE/IPT_EGVE2003/309-310 | en_US |
dc.description.abstract | In this paper we present the structure of the simulator which would allow diving beginners to experience the effect of buoyancy control mechanisms before actually entering the water.We believe such training would be less stressful and safer for all participants, but it should also reduce the time in water needed to manage basic practical diving skills. Central design requirements for the system were: realistic modelling of diving physics, various options of man-machine interface and possibility of immersion. With future studies we plan to clarify to what extent the immersive VR interfaces are able to further improve the diving training experience. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.title | Architecture of the virtual training system for buoyancy control | en_US |
dc.description.seriesinformation | Eurographics Workshop on Virtual Environments | en_US |