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dc.contributor.authorBues, Matthiasen_US
dc.contributor.authorBlach, Rolanden_US
dc.contributor.authorHaselberger, Franken_US
dc.contributor.editorAndreas Kunz and Joachim Deisingeren_US
dc.date.accessioned2014-01-27T10:33:46Z
dc.date.available2014-01-27T10:33:46Z
dc.date.issued2003en_US
dc.identifier.isbn978-3-905674-06-4en_US
dc.identifier.issn1727-530Xen_US
dc.identifier.urihttp://dx.doi.org/10.2312/EGVE/IPT_EGVE2003/303-304en_US
dc.description.abstractThere are many classes of information for which a suitable 3-D representation does not (yet) exist, and for which users are familiar with more or less efficient desktop interfaces. Therefore, a convenient way of accessing GUIbased systems from within a Virtual Environment can greatly enhance application possibilities and leverage integration with other IT facilities. We describe Sensing Surfaces, which follows the approach of mapping the contents of a GUI desktop to aribtrary textured geometry in the VE.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleSensing Surfaces - Bringing the Desktop into Virtual Environmentsen_US
dc.description.seriesinformationEurographics Workshop on Virtual Environmentsen_US


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