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dc.contributor.authorWallace, Granten_US
dc.contributor.authorChen, Hanen_US
dc.contributor.authorLi, Kaien_US
dc.contributor.editorAndreas Kunz and Joachim Deisingeren_US
dc.date.accessioned2014-01-27T10:33:46Z
dc.date.available2014-01-27T10:33:46Z
dc.date.issued2003en_US
dc.identifier.isbn978-3-905674-06-4en_US
dc.identifier.issn1727-530Xen_US
dc.identifier.urihttp://dx.doi.org/10.2312/EGVE/IPT_EGVE2003/293-302en_US
dc.description.abstractThis paper presents a non-parametric full-gamut color matching algorithm. Color matching is important for the seamless appearance of tiled displays. In particular we address the case where the tiled display is composed of different types of projectors or DLP projectors with white enhancement. White enhancement produces a nonadditive color space that is difficult to model. We perform our calibration using an inexpensive colorimeter as opposed to a highly accurate spectroradiometer. Our results show that we can achieve good color balance with 1.47% variance between projectors. We present a method for applying this color gamut mapping in real-time on the newest commodity graphics cards.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleColor Gamut Matching for Tiled DisplayWallsen_US
dc.description.seriesinformationEurographics Workshop on Virtual Environmentsen_US


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