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dc.contributor.authorKrenek, Alesen_US
dc.contributor.editorAndreas Kunz and Joachim Deisingeren_US
dc.date.accessioned2014-01-27T10:33:45Z
dc.date.available2014-01-27T10:33:45Z
dc.date.issued2003en_US
dc.identifier.isbn978-3-905674-06-4en_US
dc.identifier.issn1727-530Xen_US
dc.identifier.urihttp://dx.doi.org/10.2312/EGVE/IPT_EGVE2003/231-240en_US
dc.description.abstractWith a particular focus in scientific applications, we propose a method of haptic rendering of virtual environments which require rather complex calculations to evaluate their behaviour. Therefore it is not possible to perform the calculations within a haptic loop. We specify a class of problems for which the method is applicable, describe the designed data structure, present involved algorithms, and prove their critical properties. The general section is followed by a case study of applying the method in a specific application in computational chemistry. The paper is concluded with first practical results of deployment of the method as well as preliminary quantitative assessment.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleHaptic Rendering of Complex Force Fieldsen_US
dc.description.seriesinformationEurographics Workshop on Virtual Environmentsen_US


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