dc.contributor.author | Krenek, Ales | en_US |
dc.contributor.editor | Andreas Kunz and Joachim Deisinger | en_US |
dc.date.accessioned | 2014-01-27T10:33:45Z | |
dc.date.available | 2014-01-27T10:33:45Z | |
dc.date.issued | 2003 | en_US |
dc.identifier.isbn | 978-3-905674-06-4 | en_US |
dc.identifier.issn | 1727-530X | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/EGVE/IPT_EGVE2003/231-240 | en_US |
dc.description.abstract | With a particular focus in scientific applications, we propose a method of haptic rendering of virtual environments which require rather complex calculations to evaluate their behaviour. Therefore it is not possible to perform the calculations within a haptic loop. We specify a class of problems for which the method is applicable, describe the designed data structure, present involved algorithms, and prove their critical properties. The general section is followed by a case study of applying the method in a specific application in computational chemistry. The paper is concluded with first practical results of deployment of the method as well as preliminary quantitative assessment. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.title | Haptic Rendering of Complex Force Fields | en_US |
dc.description.seriesinformation | Eurographics Workshop on Virtual Environments | en_US |