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dc.contributor.authorFischer, A.en_US
dc.contributor.authorVance, J. M.en_US
dc.contributor.editorAndreas Kunz and Joachim Deisingeren_US
dc.date.accessioned2014-01-27T10:33:44Z
dc.date.available2014-01-27T10:33:44Z
dc.date.issued2003en_US
dc.identifier.isbn978-3-905674-06-4en_US
dc.identifier.issn1727-530Xen_US
dc.identifier.urihttp://dx.doi.org/10.2312/EGVE/IPT_EGVE2003/225-230en_US
dc.description.abstractThis research combines the PHANToM 1.5 haptic device with a six-sided projection screen virtual environment in order to explore the benefits haptic devices bring to this type of immersive environment. The PHANToM is placed on a specially designed and constructed work stand which allows the device to be moved anywhere in the virtual environment. An algorithm has been developed which maps the size of the CAD model represented in the virtual environment, or the movement of the CAD model, to the working space of the PHANToM. Two applications are explored which illustrate using the PHANToM for different tasks: exploring a large NURBS surface and installing an aircraft rudder pedal assembly.en_US
dc.publisherThe Eurographics Associationen_US
dc.titlePHANToM Haptic Device Implemented in a Projection Screen Virtual Environmenten_US
dc.description.seriesinformationEurographics Workshop on Virtual Environmentsen_US


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