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dc.contributor.authorHogue, A.en_US
dc.contributor.authorRobinson, M.en_US
dc.contributor.authorJenkin, M. R.en_US
dc.contributor.authorAllison, R. S.en_US
dc.contributor.editorAndreas Kunz and Joachim Deisingeren_US
dc.date.accessioned2014-01-27T10:33:43Z
dc.date.available2014-01-27T10:33:43Z
dc.date.issued2003en_US
dc.identifier.isbn978-3-905674-06-4en_US
dc.identifier.issn1727-530Xen_US
dc.identifier.urihttp://dx.doi.org/10.2312/EGVE/IPT_EGVE2003/179-188en_US
dc.description.abstractSix-sided fully immersive projective displays present complex and novel problems for tracking systems. Existing tracking technologies typically require tracking equipment that is placed in locations or at- tached to the user in a way that is suitable for typical displays of five or less walls but which would interfere with the immersive experience within a fully enclosed display. This paper presents a novel vision-based tracking technology for fully-immersive projective displays. The technology relies on the operator wearing a set of laser diodes arranged in a specific configuration and then visually tracking the projection of these lasers on the external walls of the display outside of the user's view. This approach places minimal hardware on the user and no visible tracking equipment is placed within the immersive environment. This paper describes the basic visual tracking system including the hardware and software infrastructure.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleA vision-based head tracking system for fully immersive displaysen_US
dc.description.seriesinformationEurographics Workshop on Virtual Environmentsen_US


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