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dc.contributor.authorLee, Jong Kwanen_US
dc.contributor.authorNewman, Timothy S.en_US
dc.contributor.editorJean M. Favre and Kwan-Liu Maen_US
dc.date.accessioned2014-01-26T16:43:22Z
dc.date.available2014-01-26T16:43:22Z
dc.date.issued2008en_US
dc.identifier.isbn978-3-905674-04-0en_US
dc.identifier.issn1727-348Xen_US
dc.identifier.urihttp://dx.doi.org/10.2312/EGPGV/EGPGV08/017-024en_US
dc.description.abstractTechniques for accelerated opacity correction for over-sampled volume ray casting on commodity hardware are described. The techniques exploit processing capabilities of programmable GPUs and cluster computers. The GPU-based technique follows a fine-grained parallel approach that exposes to the GPU the inherent parallelism in the opacity correction process. The cluster computation techniques follow less finely-granular data parallel approaches that allow exploitation of computational resources with minimal inter-CPU communication. The performance improvements offered by the accelerated approaches over opacity correction on a single CPU are also exhibited for real volumetric datasets.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.1 [Computer Graphics]: Parallel processing, I.3.1 [Computer Graphics]: Graphics processorsen_US
dc.titleAcceleration of Opacity Correction Mechanisms for Over-sampled Volume Ray Castingen_US
dc.description.seriesinformationEurographics Symposium on Parallel Graphics and Visualizationen_US


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