Acceleration of Opacity Correction Mechanisms for Over-sampled Volume Ray Casting
Abstract
Techniques for accelerated opacity correction for over-sampled volume ray casting on commodity hardware are described. The techniques exploit processing capabilities of programmable GPUs and cluster computers. The GPU-based technique follows a fine-grained parallel approach that exposes to the GPU the inherent parallelism in the opacity correction process. The cluster computation techniques follow less finely-granular data parallel approaches that allow exploitation of computational resources with minimal inter-CPU communication. The performance improvements offered by the accelerated approaches over opacity correction on a single CPU are also exhibited for real volumetric datasets.
BibTeX
@inproceedings {10.2312:EGPGV:EGPGV08:017-024,
booktitle = {Eurographics Symposium on Parallel Graphics and Visualization},
editor = {Jean M. Favre and Kwan-Liu Ma},
title = {{Acceleration of Opacity Correction Mechanisms for Over-sampled Volume Ray Casting}},
author = {Lee, Jong Kwan and Newman, Timothy S.},
year = {2008},
publisher = {The Eurographics Association},
ISSN = {1727-348X},
ISBN = {978-3-905674-04-0},
DOI = {10.2312/EGPGV/EGPGV08/017-024}
}
booktitle = {Eurographics Symposium on Parallel Graphics and Visualization},
editor = {Jean M. Favre and Kwan-Liu Ma},
title = {{Acceleration of Opacity Correction Mechanisms for Over-sampled Volume Ray Casting}},
author = {Lee, Jong Kwan and Newman, Timothy S.},
year = {2008},
publisher = {The Eurographics Association},
ISSN = {1727-348X},
ISBN = {978-3-905674-04-0},
DOI = {10.2312/EGPGV/EGPGV08/017-024}
}