dc.contributor.author | Kanus, Urs | en_US |
dc.contributor.author | Meißner, Michael | en_US |
dc.contributor.author | Straßer, Wolfgang | en_US |
dc.contributor.author | Pfister, Hanspeter | en_US |
dc.contributor.author | Kaufman, Arie | en_US |
dc.contributor.author | Amerson, Rick | en_US |
dc.contributor.author | Carter, Richard J. | en_US |
dc.contributor.author | Culbertson, Bruce | en_US |
dc.contributor.author | Kuekes, Phil | en_US |
dc.contributor.author | Snider, Greg | en_US |
dc.contributor.editor | Bengt-Olaf Schneider and Andreas Schilling | en_US |
dc.date.accessioned | 2014-02-06T14:33:58Z | |
dc.date.available | 2014-02-06T14:33:58Z | |
dc.date.issued | 1996 | en_US |
dc.identifier.isbn | - | en_US |
dc.identifier.issn | - | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/EGGH/EGGH96/133-143 | en_US |
dc.description.abstract | We present two implementations of the Cube-4 volume rendering architecture on the Teramac custom computing machine. Cube-4 uses a slice parallel ray-casting algorithm that allows for a paral lel and pipelined implementation of ray-casting with tri-linear interpolation and surface normal estimation from interpolated samples. Shading, classification and compositing are part of rendering pipeline. With the partitioning schemes introduced in this paper, Cube-4 is capable of rendering large datasets with a limited number of pipelines. The Teramac hardware simulator at the Hewlett-Packard research laboratories, Palo Alto, CA, on which Cube-4 was implemented, belongs to the new class of custom computing machines. Teramac combines the speed of special-purpose hardware with the flexibility of general-purpose computel's. With Teramac as a development tool we were able to implement in just five weeks working Cube-4 prototypes, capable of rendering for example datasets of 1283 voxels in 0.65 seconds at 0,96 MHz processing frequency. The performance results from these implementations indicate real-time performance for high-resolution data-sets. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.title | Cube-4 Implementations on the Teramac Custom Computing Machine | en_US |
dc.description.seriesinformation | Eurographics Workshop on Graphics Hardware | en_US |