Eurographics Workshop on Graphics Hardware 1996




@inproceedings {N201F7:1996,
booktitle = {Eurographics Workshop on Graphics Hardware},
editor = {Bengt-Olaf Schneider and Andreas Schilling},
title = {{Design Principles of Hardware-based Phong Shading and Bump Mapping}},
author = {Bennebroek, K. and Ernst, I. and Rüsseler, H. and Wittig, O.},
year = {1996},
publisher = {The Eurographics Association},
ISBN = {-},
DOI = {10.2312/EGGH/EGGH96/003-009}
}
@inproceedings {N20153:1996,
booktitle = {Eurographics Workshop on Graphics Hardware},
editor = {Bengt-Olaf Schneider and Andreas Schilling},
title = {{TAYRA - A 3D Graphics Raster Processor}},
author = {Waller, Marcus and Dunnett, Graham and Bassett, Mike and MCCann, Shaun and Makris, Alex and White, Martin and Lister, Paul},
year = {1996},
publisher = {The Eurographics Association},
ISBN = {-},
DOI = {10.2312/EGGH/EGGH96/011-023}
}
@inproceedings {N201CF:1996,
booktitle = {Eurographics Workshop on Graphics Hardware},
editor = {Bengt-Olaf Schneider and Andreas Schilling},
title = {{An Advanced 3D Frame Buffer Memory Controller}},
author = {Makris, "Alex and White, Martin and Lister", Paul},
year = {1996},
publisher = {The Eurographics Association},
ISBN = {-},
DOI = {10.2312/EGGH/EGGH96/025-037}
}
@inproceedings {N201A7:1996,
booktitle = {Eurographics Workshop on Graphics Hardware},
editor = {Bengt-Olaf Schneider and Andreas Schilling},
title = {{An Architecture for High-Performance 2-D Image Display}},
author = {Jordan, Stephen D. and Jensen, Philip E. and Lichtenbelt, Barthold B. A.},
year = {1996},
publisher = {The Eurographics Association},
ISBN = {-},
DOI = {10.2312/EGGH/EGGH96/039-045}
}
@inproceedings {N2005F:1996,
booktitle = {Eurographics Workshop on Graphics Hardware},
editor = {Bengt-Olaf Schneider and Andreas Schilling},
title = {{The Setup for Triangle Rasterization}},
author = {Kugler, Anders},
year = {1996},
publisher = {The Eurographics Association},
ISBN = {-},
DOI = {10.2312/EGGH/EGGH96/049-058}
}
@inproceedings {N20083:1996,
booktitle = {Eurographics Workshop on Graphics Hardware},
editor = {Bengt-Olaf Schneider and Andreas Schilling},
title = {{Optimal Static 2-Dimensional Screen Subdivision for Parallel Rasterization Architectures}},
author = {McManus, Donald and Beckmann, Carl},
year = {1996},
publisher = {The Eurographics Association},
ISBN = {-},
DOI = {10.2312/EGGH/EGGH96/059-067}
}
@inproceedings {N2012F:1996,
booktitle = {Eurographics Workshop on Graphics Hardware},
editor = {Bengt-Olaf Schneider and Andreas Schilling},
title = {{The ImageSwitcher: A Proposed System Architecture Designed to Reduce VR Lag}},
author = {Banks, David C.},
year = {1996},
publisher = {The Eurographics Association},
ISBN = {-},
DOI = {10.2312/EGGH/EGGH96/071-077}
}
@inproceedings {N20183:1996,
booktitle = {Eurographics Workshop on Graphics Hardware},
editor = {Bengt-Olaf Schneider and Andreas Schilling},
title = {{New advances in Neuro -Visual Simulation and Symbolic extraction for Real World Computing, 3D Image Analysis and 3D object Digitization}},
author = {Leray, P.},
year = {1996},
publisher = {The Eurographics Association},
ISBN = {-},
DOI = {10.2312/EGGH/EGGH96/079-089}
}
@inproceedings {N20109:1996,
booktitle = {Eurographics Workshop on Graphics Hardware},
editor = {Bengt-Olaf Schneider and Andreas Schilling},
title = {{On the energy complexity of Algorithms realized in CMOS, a Graphics Example}},
author = {Smit, J. and Bosma, M.},
year = {1996},
publisher = {The Eurographics Association},
ISBN = {-},
DOI = {10.2312/EGGH/EGGH96/093-101}
}
@inproceedings {N20039:1996,
booktitle = {Eurographics Workshop on Graphics Hardware},
editor = {Bengt-Olaf Schneider and Andreas Schilling},
title = {{Graphics Algorithms on Field Programmable Function Arrays}},
author = {Smit, Jaap and Bosma, Marco},
year = {1996},
publisher = {The Eurographics Association},
ISBN = {-},
DOI = {10.2312/EGGH/EGGH96/103-108}
}
@inproceedings {N200A9:1996,
booktitle = {Eurographics Workshop on Graphics Hardware},
editor = {Bengt-Olaf Schneider and Andreas Schilling},
title = {{Latency- and Hazard-Free Volume Memory Ar­ chitecture for Direct Volume Rendering}},
author = {Boer, M. de and Gropl, A. and Hesser, J. and Männer, R.},
year = {1996},
publisher = {The Eurographics Association},
ISBN = {-},
DOI = {10.2312/EGGH/EGGH96/109-119}
}
@inproceedings {N20009:1996,
booktitle = {Eurographics Workshop on Graphics Hardware},
editor = {Bengt-Olaf Schneider and Andreas Schilling},
title = {{Evaluation of a Real-Time Direct Volume Rendering System}},
author = {Boer, M. de and Hesser, J. and Gropl, A. and Gunther, T. and Poliwoda, C. and Reinhart, C. and Manner, R.},
year = {1996},
publisher = {The Eurographics Association},
ISBN = {-},
DOI = {10.2312/EGGH/EGGH96/121-131}
}
@inproceedings {N200D3:1996,
booktitle = {Eurographics Workshop on Graphics Hardware},
editor = {Bengt-Olaf Schneider and Andreas Schilling},
title = {{Cube-4 Implementations on the Teramac Custom Computing Machine}},
author = {Kanus, Urs and Meißner, Michael and Straßer, Wolfgang and Pfister, Hanspeter and Kaufman, Arie and Amerson, Rick and Carter, Richard J. and Culbertson, Bruce and Kuekes, Phil and Snider, Greg},
year = {1996},
publisher = {The Eurographics Association},
ISBN = {-},
DOI = {10.2312/EGGH/EGGH96/133-143}
}