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dc.contributor.authorLichtennann, Janen_US
dc.contributor.editorW. Strasseren_US
dc.date.accessioned2014-02-06T14:30:50Z
dc.date.available2014-02-06T14:30:50Z
dc.date.issued1995en_US
dc.identifier.isbn-en_US
dc.identifier.issn-en_US
dc.identifier.urihttp://dx.doi.org/10.2312/EGGH/EGGH95/083-092en_US
dc.description.abstractThe basics of a parallel real-time volume visualization architecture are introduced. Volume data is divided into subcubes that are dis­ tributed among multiple image processors and stored in their pri­ vate voxel memories. Rays fall into ray segments at the subcube borders. Each image processor is responsible for the ray segments within its assigned subcubes. Results of the ray segments are passed to the image processor where the ray continues. The enu­ meration of resampling points on the ray segments and the interpo­ lation at resampling points is accelerated by the voxel processor. The voxel processor can additionally compute a normalized gradi­ ent vector at a resampling point used as a surface normal estima­ tion for shading calculations. In the paper the focus is on operation and hardware implementation of this pipeline processor and the organization of voxel memory. The instruction set of the voxel pro­ cessor is explained. A performance of 20 images per second for a 2563 voxel volume and 16 image processors can be achieved.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCR Descriptorsen_US
dc.subjectC.l.2 [Processor Architectures]en_US
dc.subjectMultiple Data Stream Architecturesen_US
dc.subjectParallel Processorsen_US
dc.subjectPipeline Processorsen_US
dc.subject1.3.1 [Computer Graphics]en_US
dc.subjectHardware Architectureen_US
dc.subjectGraphics processorsen_US
dc.subject1.3.2 [Computer Graphics]en_US
dc.subjectGraphics Systemsen_US
dc.subjectDis­ tribu1edlnetwork graphicsen_US
dc.subject1.3.7 [Computer Graphics]en_US
dc.subjectThree­ Dimensional Graphics and Realism Animationen_US
dc.subjectRaytracingen_US
dc.subject1.4.10 [Image Processing]en_US
dc.subjectImage Representationen_US
dc.subjectVolumetric.en_US
dc.titleDesign of a Fast Voxel Processor for Parallel Volume Visualizationen_US
dc.description.seriesinformationTenth Eurographics Workshop on Graphics Hardwareen_US


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