dc.contributor.author | Ochotta, Tilo | en_US |
dc.contributor.author | Saupe, Dietmar | en_US |
dc.date.accessioned | 2015-02-21T13:15:37Z | |
dc.date.available | 2015-02-21T13:15:37Z | |
dc.date.issued | 2008 | en_US |
dc.identifier.issn | 1467-8659 | en_US |
dc.identifier.uri | http://dx.doi.org/10.1111/j.1467-8659.2008.01178.x | en_US |
dc.description.abstract | We present a generic framework for compression of densely sampled three-dimensional (3D) surfaces in order to satisfy the increasing demand for storing large amounts of 3D content. We decompose a given surface into patches that are parameterized as elevation maps over planar domains and resampled on regular grids. The resulting shaped images are encoded using a state-of-the-art wavelet image coder. We show that our method is not only applicable to mesh- and point-based geometry, but also outperforms current surface encoders for both primitives. | en_US |
dc.publisher | The Eurographics Association and Blackwell Publishing Ltd | en_US |
dc.title | Image-Based Surface Compression | en_US |
dc.description.seriesinformation | Computer Graphics Forum | en_US |
dc.description.volume | 27 | en_US |
dc.description.number | 6 | en_US |
dc.identifier.doi | 10.1111/j.1467-8659.2008.01178.x | en_US |
dc.identifier.pages | 1647-1663 | en_US |