Image-Based Surface Compression
Abstract
We present a generic framework for compression of densely sampled three-dimensional (3D) surfaces in order to satisfy the increasing demand for storing large amounts of 3D content. We decompose a given surface into patches that are parameterized as elevation maps over planar domains and resampled on regular grids. The resulting shaped images are encoded using a state-of-the-art wavelet image coder. We show that our method is not only applicable to mesh- and point-based geometry, but also outperforms current surface encoders for both primitives.
BibTeX
@article {10.1111:j.1467-8659.2008.01178.x,
journal = {Computer Graphics Forum},
title = {{Image-Based Surface Compression}},
author = {Ochotta, Tilo and Saupe, Dietmar},
year = {2008},
publisher = {The Eurographics Association and Blackwell Publishing Ltd},
ISSN = {1467-8659},
DOI = {10.1111/j.1467-8659.2008.01178.x}
}
journal = {Computer Graphics Forum},
title = {{Image-Based Surface Compression}},
author = {Ochotta, Tilo and Saupe, Dietmar},
year = {2008},
publisher = {The Eurographics Association and Blackwell Publishing Ltd},
ISSN = {1467-8659},
DOI = {10.1111/j.1467-8659.2008.01178.x}
}