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dc.contributor.authorYu, Qianen_US
dc.contributor.authorLi, Qingen_US
dc.contributor.authorDeng, Zhigangen_US
dc.date.accessioned2015-02-21T15:42:40Z
dc.date.available2015-02-21T15:42:40Z
dc.date.issued2007en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/j.1467-8659.2007.01070.xen_US
dc.description.abstractIn this paper, we propose an online motion capture marker labeling approach for multiple interacting articulated targets. Given hundreds of unlabeled motion capture markers from multiple articulated targets that are interacting each other, our approach automatically labels these markers frame by frame, by fitting rigid bodies and exploiting trained structure and motion models. Advantages of our approach include: 1) our method is an online algorithm, which requires no user interaction once the algorithm starts. 2) Our method is more robust than traditional the closest point-based approaches by automatically imposing the structure and motion models. 3) Due to the use of the structure model which encodes the rigidity of each articulated body of captured targets, our method can recover missing markers robustly. Our approach is efficient and particularly suited for online computer animation and video game applications.en_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltden_US
dc.titleOnline Motion Capture Marker Labeling for Multiple Interacting Articulated Targetsen_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume26en_US
dc.description.number3en_US
dc.identifier.doi10.1111/j.1467-8659.2007.01070.xen_US
dc.identifier.pages477-483en_US


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