Textured Liquids based on the Marker Level Set
Abstract
In this work we propose a new Eulerian method for handling the dynamics of a liquid and its surface attributes (for example its color). Our approach is based on a new method for interface advection that we term the Marker Level Set (MLS). The MLS method uses surface markers and a level set for tracking the surface of the liquid, yielding more efficient and accurate results than popular methods like the Particle Level Set method (PLS). Another novelty is that the surface markers allow the MLS to handle non-diffusively surface texture advection, a rare capability in the realm of Eulerian simulation of liquids. We present several simulations of the dynamical evolution of liquids and their surface textures.
BibTeX
@article {10.1111:j.1467-8659.2007.01068.x,
journal = {Computer Graphics Forum},
title = {{Textured Liquids based on the Marker Level Set}},
author = {Mihalef, V. and Metaxas, D. and Sussman, M.},
year = {2007},
publisher = {The Eurographics Association and Blackwell Publishing Ltd},
ISSN = {1467-8659},
DOI = {10.1111/j.1467-8659.2007.01068.x}
}
journal = {Computer Graphics Forum},
title = {{Textured Liquids based on the Marker Level Set}},
author = {Mihalef, V. and Metaxas, D. and Sussman, M.},
year = {2007},
publisher = {The Eurographics Association and Blackwell Publishing Ltd},
ISSN = {1467-8659},
DOI = {10.1111/j.1467-8659.2007.01068.x}
}