Now showing items 401-420 of 2371

    • Refinable Multi-sided Caps for Bi-quadratic Splines 

      Karciauskas, Kestutis; Peters, Jörg (The Eurographics Association, 2021)
      Subdivision surfaces based on bi-quadratic splines have a control net, the DS-net, whose irregularities are n-sided facets. To date their limit shape is poor due to a small footprint of the refinement rules and the difficulty ...
    • Real-Time Gaussian-Product Subdivision on the GPU 

      Komar, Alexander; Preiner, Reinhold (The Eurographics Association, 2021)
      We propose a real-time technique for rendering Gaussian-Product subdivision surfaces. This is achieved by our real-time subdivision pipeline, able to accept the base of Gaussian-Product subdivision, that is, a covariance ...
    • GPU-Parallel Constant-Time Limit Evaluation of Catmull-Clark Solids 

      Besler, Sebastian; Altenhofen, Christian; Stork, André; Fellner, Dieter W. (The Eurographics Association, 2021)
      Subdivision solids, such as Catmull-Clark (CC) solids, are versatile volumetric representation schemes that can be employed for geometric modeling, physically based simulation, and multi-material additive manufacturing. ...
    • Real-Time Curvature-aware Re-Parametrization and Tessellation of Bézier Surfaces 

      Buchenau, Christoph; Guthe, Michael (The Eurographics Association, 2021)
      Interactive tessellation of parametric surfaces has many applications in both engineering and entertainment computing. The most common primitives are bi-cubic Bézier patches which are, among others, an intermediate ...
    • Visual Comparison of Multi-label Classification Results 

      Krause, Cedric; Agarwal, Shivam; Ghoniem, Mohammad; Beck, Fabian (The Eurographics Association, 2021)
      In multi-label classification, we do not only want to analyze individual data items but also the relationships between the assigned labels. Employing different sources and algorithms, the label assignments differ. We need ...
    • Visualizing Temporal-Thematic Patterns in Text Collections 

      Knabben, Moritz; Baumann, Martin; Blascheck, Tanja; Ertl, Thomas; Koch, Steffen (The Eurographics Association, 2021)
      Visualizing the temporal evolution of texts is relevant for many domains that seek to gain insight from text repositories. However, existing visualization methods for text collections do not show fine-grained temporal-thematic ...
    • Axes Bundling and Brushing in Star Coordinates 

      Rave, Hennes; Molchanov, Vladimir; Linsen, Lars (The Eurographics Association, 2021)
      Visual analysis of multidimensional data commonly involves dimensionality reduction to project the data samples into a lowerdimensional visual space. Star coordinates (SC) provide a means to explore the multidimensional ...
    • VMV 2021: Frontmatter 

      Andres, Bjoern; Campen, Marcel; Sedlmair, Michael (The Eurographics Association, 2021)
    • Evaluation of Optimization Strategies for Synchronization of Fine Motor Movements in Distributed Real-Time Systems 

      Pavlov, A. S.; Israel, J. H.; Keppler, S. (The Eurographics Association, 2021)
      With the growing demand for real-time collaboration in distributed immersive environments, e.g. in mechanical engineering or health care, a need for synchronisation of user's fine motor movements is gaining significance. ...
    • Simulation of a Virtual Reality Environment for Cognitive and Motoric Testing with Unity and a Mechanical Treadmill 

      Fischer, N.; Schellenbach, M. (The Eurographics Association, 2021)
      In many virtual reality applications the movement is done with simple pointing and teleportation to the designated location. On the other side there is a need of combining treadmill walking with virtual reality environments ...
    • The Spectare Device for Experiencing Stereoscopic Photographs -- Best Poster Award 

      Taipina, Daniel; Cardoso, Jorge C. S. (The Eurographics Association, 2021)
      Stereoscopic photography was one of the main forms of visual communication in the second half of the 19th century, leaving even today an important impact on our visual culture. In this work, we have re-imagined the classical ...
    • Indirect User Guidance by Pedestrians in Virtual Environments 

      Bönsch, Andrea; Güths, Katharina; Ehret, Jonathan; Kuhlen, Torsten W. (The Eurographics Association, 2021)
      Scene exploration allows users to acquire scene knowledge on entering an unknown virtual environment. To support users in this endeavor, aided wayfinding strategies intentionally influence the user's wayfinding decisions ...
    • Estimating the Pose of a Medical Manikin for Haptic Augmentation of a Virtual Patient in Mixed Reality Training 

      Scherfgen, David; Schild, Jonas (The Eurographics Association, 2021)
      Virtual medical emergency training provides complex while safe interactions with virtual patients. Haptically integrating a medical manikin into virtual training has the potential to improve the interaction with a virtual ...
    • Diegetic vs. Non-Diegetic GUIs: What do Virtual Reality Players Prefer? 

      Saling, F.; Bernhardt, D.; Lysek, A.; Smekal, M. (The Eurographics Association, 2021)
      Graphical user interfaces should not be a limiting factor when it comes to designing immersive virtual reality games. In this work we evaluate two different GUI designs for VR games: A non-diegetic HUD and a diegetic GUI, ...
    • A Compact Representation for Fluorescent Spectral Data 

      Hua, Qingqin; Fichet, Alban; Wilkie, Alexander (The Eurographics Association, 2021)
      We propose a technique to efficiently importance sample and store fluorescent spectral data. Fluorescence behaviour is properly represented as a re-radiation matrix: for a given input wavelength, this matrix indicates how ...
    • Moment-based Constrained Spectral Uplifting 

      Tódová, Lucia; Wilkie, Alexander; Fascione, Luca (The Eurographics Association, 2021)
      Spectral rendering is increasingly used in appearance-critical rendering workflows due to its ability to predict colour values under varying illuminants. However, directly modelling assets via input of spectral data is a ...
    • Modeling Surround-aware Contrast Sensitivity 

      Yi, Shinyoung; Jeon, Daniel S.; Serrano, Ana; Jeong, Se-Yoon; Kim, Hui-Yong; Gutierrez, Diego; Kim, Min H. (The Eurographics Association, 2021)
      Despite advances in display technology, many existing applications rely on psychophysical datasets of human perception gathered using older, sometimes outdated displays. As a result, there exists the underlying assumption ...
    • A Low-Dimensional Perceptual Space for Intuitive BRDF Editing 

      Shi, Weiqi; Wang, Zeyu; Soler, Cyril; Rushmeier, Holly (The Eurographics Association, 2021)
      Understanding and characterizing material appearance based on human perception is challenging because of the highdimensionality and nonlinearity of reflectance data. We refer to the process of identifying specific ...
    • Human Hair Inverse Rendering using Multi-View Photometric data 

      Sun, Tiancheng; Nam, Giljoo; Aliaga, Carlos; Hery, Christophe; Ramamoorthi, Ravi (The Eurographics Association, 2021)
      We introduce a hair inverse rendering framework to reconstruct high-fidelity 3D geometry of human hair, as well as its reflectance, which can be readily used for photorealistic rendering of hair. We take multi-view photometric ...
    • Single-image Full-body Human Relighting 

      Lagunas, Manuel; Sun, Xin; Yang, Jimei; Villegas, Ruben; Zhang, Jianming; Shu, Zhixin; Masia, Belen; Gutierrez, Diego (The Eurographics Association, 2021)
      We present a single-image data-driven method to automatically relight images with full-body humans in them. Our framework is based on a realistic scene decomposition leveraging precomputed radiance transfer (PRT) and ...