Metamorphosis of Polyhedral Surfaces using Decomposition
Abstract
This paper describes an algorithm for morphing polyhedral surfaces based on their decompositions into patches. The given surfaces need neither be genus-zero nor two-manifolds. We present a new algorithm for decomposing surfaces into patches. We also present a new projection scheme that handles topologically cylinder-like polyhedral surfaces. We show how these two new techniques can be used within a general framework and result with morph sequences that maintain the distinctive features of the input models.Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computational Geometry and Object Modeling]: Boundary representations I.3.7 [Three-Dimensional Graphics and Realism]: Animation
BibTeX
@article {10.1111:1467-8659.00581,
journal = {Computer Graphics Forum},
title = {{Metamorphosis of Polyhedral Surfaces using Decomposition}},
author = {Shlafman, Shymon and Tal, Ayellet and Katz, Sagi},
year = {2002},
publisher = {Blackwell Publishers, Inc and the Eurographics Association},
ISSN = {1467-8659},
DOI = {10.1111/1467-8659.00581}
}
journal = {Computer Graphics Forum},
title = {{Metamorphosis of Polyhedral Surfaces using Decomposition}},
author = {Shlafman, Shymon and Tal, Ayellet and Katz, Sagi},
year = {2002},
publisher = {Blackwell Publishers, Inc and the Eurographics Association},
ISSN = {1467-8659},
DOI = {10.1111/1467-8659.00581}
}