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dc.contributor.authorHidalgo, Eduardoen_US
dc.contributor.authorHubbold, Roger J.en_US
dc.date.accessioned2015-02-16T11:47:43Z
dc.date.available2015-02-16T11:47:43Z
dc.date.issued2002en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/1467-8659.00607en_US
dc.description.abstractWe present a Hybrid Geometric-Image Based Rendering (HGIBR) system for displaying very complex geometrical models at interactive frame rates. Our approach replaces distant geometry with a combination of image-based representations and geometry, while rendering nearby objects from geometry. Reference images are computed on demand, which means that no pre-processing, or additional storage are necessary. We present results for a massive model of a whole offshore gas platform, to demonstrate that interactive frame rates can be maintained using the HGIBR approach. Our implementation runs on a pair of PCs, using commodity graphics hardware for fast 3D warping.en_US
dc.publisherBlackwell Publishers, Inc and the Eurographics Associationen_US
dc.titleHybrid Geometric - Image Based Renderingen_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume21en_US
dc.description.number3en_US
dc.identifier.doi10.1111/1467-8659.00607en_US
dc.identifier.pages471-482en_US


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