Hybrid Geometric - Image Based Rendering
Abstract
We present a Hybrid Geometric-Image Based Rendering (HGIBR) system for displaying very complex geometrical models at interactive frame rates. Our approach replaces distant geometry with a combination of image-based representations and geometry, while rendering nearby objects from geometry. Reference images are computed on demand, which means that no pre-processing, or additional storage are necessary. We present results for a massive model of a whole offshore gas platform, to demonstrate that interactive frame rates can be maintained using the HGIBR approach. Our implementation runs on a pair of PCs, using commodity graphics hardware for fast 3D warping.
BibTeX
@article {10.1111:1467-8659.00607,
journal = {Computer Graphics Forum},
title = {{Hybrid Geometric - Image Based Rendering}},
author = {Hidalgo, Eduardo and Hubbold, Roger J.},
year = {2002},
publisher = {Blackwell Publishers, Inc and the Eurographics Association},
ISSN = {1467-8659},
DOI = {10.1111/1467-8659.00607}
}
journal = {Computer Graphics Forum},
title = {{Hybrid Geometric - Image Based Rendering}},
author = {Hidalgo, Eduardo and Hubbold, Roger J.},
year = {2002},
publisher = {Blackwell Publishers, Inc and the Eurographics Association},
ISSN = {1467-8659},
DOI = {10.1111/1467-8659.00607}
}