Horizon Map Capture
Date
2001Metadata
Show full item recordAbstract
We present a method for computing horizon maps from captured images of a bumpy surface. 1Horizon maps encode surface self-shadowing effects, and can be used with bump or normals maps to realistically render surfaces with small height perturbations. The method does not rely on complete surface reconstruction, and requires only eight captured images as input. In this paper we discuss how shadow information is extrapolated from the eight captured images to compute the horizon map. Our implementation accounts for the noise and uncertainties in physically acquired data.
BibTeX
@article {10.1111:1467-8659.00501,
journal = {Computer Graphics Forum},
title = {{Horizon Map Capture}},
author = {Rushmeier, Holly and Balmelli, Laurent and Bernardini, Fausto},
year = {2001},
publisher = {Blackwell Publishers Ltd and the Eurographics Association},
ISSN = {1467-8659},
DOI = {10.1111/1467-8659.00501}
}
journal = {Computer Graphics Forum},
title = {{Horizon Map Capture}},
author = {Rushmeier, Holly and Balmelli, Laurent and Bernardini, Fausto},
year = {2001},
publisher = {Blackwell Publishers Ltd and the Eurographics Association},
ISSN = {1467-8659},
DOI = {10.1111/1467-8659.00501}
}