Particle-Based Simulation of Fluids
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Date
2003Author
Premzoe, Simon
Tasdizen, Tolga
Bigler, James
Lefohn, Aaron
Whitaker, Ross T.
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Show full item recordAbstract
Due to our familiarity with how fluids move and interact, as well as their complexity, plausible animation of fluidsremains a challenging problem. We present a particle interaction method for simulating fluids. The underlyingequations of fluid motion are discretized using moving particles and their interactions. The method allows simulationand modeling of mixing fluids with different physical properties, fluid interactions with stationary objects, andfluids that exhibit significant interface breakup and fragmentation. The gridless computational method is suitedfor medium scale problems since computational elements exist only where needed. The method fits well into thecurrent user interaction paradigm and allows easy user control over the desired fluid motion.
BibTeX
@article {10.1111:1467-8659.00687,
journal = {Computer Graphics Forum},
title = {{Particle-Based Simulation of Fluids}},
author = {Premzoe, Simon and Tasdizen, Tolga and Bigler, James and Lefohn, Aaron and Whitaker, Ross T.},
year = {2003},
publisher = {Blackwell Publishers, Inc and the Eurographics Association},
ISSN = {1467-8659},
DOI = {10.1111/1467-8659.00687}
}
journal = {Computer Graphics Forum},
title = {{Particle-Based Simulation of Fluids}},
author = {Premzoe, Simon and Tasdizen, Tolga and Bigler, James and Lefohn, Aaron and Whitaker, Ross T.},
year = {2003},
publisher = {Blackwell Publishers, Inc and the Eurographics Association},
ISSN = {1467-8659},
DOI = {10.1111/1467-8659.00687}
}