EGWR: Eurographics Workshop on Rendering: Recent submissions
Now showing items 21-40 of 440
-
Spectral Ray Differentials
(The Eurographics Association and John Wiley and Sons Ltd., 2014)Light refracted by a dispersive interface leads to beautifully colored patterns that can be rendered faithfully with spectral Monte-Carlo methods. Regrettably, results often suffer from chromatic noise or banding, requiring ... -
Importance Sampling Microfacet-Based BSDFs using the Distribution of Visible Normals
(The Eurographics Association and John Wiley and Sons Ltd., 2014)We present a new approach to microfacet-based BSDF importance sampling. Previously proposed sampling schemes for popular analytic BSDFs typically begin by choosing a microfacet normal at random in a way that is independent ... -
Error Analysis of Estimators that use Combinations of Stochastic Sampling Strategies for Direct Illumination
(The Eurographics Association and John Wiley and Sons Ltd., 2014)We present a theoretical analysis of error of combinations of Monte Carlo estimators used in image synthesis. Importance sampling and multiple importance sampling are popular variance-reduction strategies. Unfortunately, ... -
Layered Reconstruction for Defocus and Motion Blur
(The Eurographics Association and John Wiley and Sons Ltd., 2014)Light field reconstruction algorithms can substantially decrease the noise in stochastically rendered images. Recent algorithms for defocus blur alone are both fast and accurate. However, motion blur is a considerably more ... -
Interactive Parameter Retrieval for Two-Tone Procedural Textures
(The Eurographics Association and John Wiley and Sons Ltd., 2014)The choice of parameters for procedural textures to achieve a desired appearance poses a challenging problem even for experienced artists. We propose a method to automatically determine such parameters to reproduce the ... -
User-Assisted Video Stabilization
(The Eurographics Association and John Wiley and Sons Ltd., 2014)We present a user-assisted video stabilization algorithm that is able to stabilize challenging videos when stateof- the-art automatic algorithms fail to generate a satisfactory result. Current methods do not give the user ... -
Semi-Automated Video Morphing
(The Eurographics Association and John Wiley and Sons Ltd., 2014)We explore creating smooth transitions between videos of different scenes. As in traditional image morphing, good spatial correspondence is crucial to prevent ghosting, especially at silhouettes. Video morphing presents ... -
C-LOD: Context-aware Material Level-of-Detail applied to Mobile Graphics
(The Eurographics Association and John Wiley and Sons Ltd., 2014)Attention-based Level-Of-Detail (LOD) managers downgrade the quality of areas that are expected to go unnoticed by an observer to economize on computational resources. The perceptibility of lowered visual fidelity is ... -
AutoStyle: Automatic Style Transfer from Image Collections to Users' Images
(The Eurographics Association and John Wiley and Sons Ltd., 2014)Stylizing photos, to give them an antique or artistic look, has become popular in recent years. The available stylization filters, however, are usually created manually by artists, resulting in a narrow set of choices. ... -
Bilinear Accelerated Filter Approximation
(The Eurographics Association and John Wiley and Sons Ltd., 2014)Our method approximates exact texture filtering for arbitrary scales and translations of an image while taking into account the performance characteristics of modern GPUs. Our algorithm is fast because it accesses textures ... -
Vectorising Bitmaps into Semi-Transparent Gradient Layers
(The Eurographics Association and John Wiley and Sons Ltd., 2014)We present an interactive approach for decompositing bitmap drawings and studio photographs into opaque and semi-transparent vector layers. Semi-transparent layers are especially challenging to extract, since they require ... -
Color Me Noisy: Example-based Rendering of Hand-colored Animations with Temporal Noise Control
(The Eurographics Association and John Wiley and Sons Ltd., 2014)We present an example-based approach to rendering hand-colored animations which delivers visual richness comparable to real artwork while enabling control over the amount of perceived temporal noise. This is important both ... -
Preface and Table of Contents
(The Eurographics Association and Blackwell Publishing Ltd., 2014) -
Generating Pointillism Paintings Based on Seurat's Color Composition
(The Eurographics Association and Blackwell Publishing Ltd., 2013)This paper presents a novel example-based stippling technique that employs a simple and intuitive concept to convert a color image into a pointillism painting. Our method relies on analyzing and imitating the color ... -
Optimizing Disparity for Motion in Depth
(The Eurographics Association and Blackwell Publishing Ltd., 2013)Beyond the careful design of stereo acquisition equipment and rendering algorithms, disparity post-processing has recently received much attention, where one of the key tasks is to compress the originally large disparity ... -
Interactive Lighting Design with Hierarchical Light Representation
(The Eurographics Association and Blackwell Publishing Ltd., 2013)Lighting design plays a crucial role in indoor lighting design, computer cinematograph and many other applications. Computer-assisted lighting design aims to find a lighting configuration that best approximates the ... -
Sorted Deferred Shading for Production Path Tracing
(The Eurographics Association and Blackwell Publishing Ltd., 2013)Ray-traced global illumination (GI) is becoming widespread in production rendering but incoherent secondary ray traversal limits practical rendering to scenes that fit in memory. Incoherent shading also leads to intractable ... -
Factorized Point Based Global Illumination
(The Eurographics Association and Blackwell Publishing Ltd., 2013)The Point-Based Global Illumination (PBGI) algorithm is composed of two major steps: a caching step and a multiview rasterization step. At caching time, a dense point-sampling of the scene is shaded and organized in a ... -
Exponential Soft Shadow Mapping
(The Eurographics Association and Blackwell Publishing Ltd., 2013)In this paper we present an image-based algorithm to render visually plausible anti-aliased soft shadows in real time. Our technique employs a new shadow pre-filtering method based on an extended exponential shadow mapping ... -
Temporally Coherent Adaptive Sampling for Imperfect Shadow Maps
(The Eurographics Association and Blackwell Publishing Ltd., 2013)We propose a new adaptive algorithm for determining virtual point lights (VPL) in the scope of real-time instant radiosity methods, which use a limited number of VPLs. The proposed method is based on Metropolis-Hastings ...