Now showing items 1-20 of 54

    • HaLo-NeRF: Learning Geometry-Guided Semantics for Exploring Unconstrained Photo Collections 

      Dudai, Chen; Alper, Morris; Bezalel, Hana; Hanocka, Rana; Lang, Itai; Averbuch-Elor, Hadar (The Eurographics Association and John Wiley & Sons Ltd., 2024)
      Internet image collections containing photos captured by crowds of photographers show promise for enabling digital exploration of large-scale tourist landmarks. However, prior works focus primarily on geometric reconstruction ...
    • Neural Semantic Surface Maps 

      Morreale, Luca; Aigerman, Noam; Kim, Vladimir G.; Mitra, Niloy J. (The Eurographics Association and John Wiley & Sons Ltd., 2024)
      We present an automated technique for computing a map between two genus-zero shapes, which matches semantically corresponding regions to one another. Lack of annotated data prohibits direct inference of 3D semantic priors; ...
    • TRIPS: Trilinear Point Splatting for Real-Time Radiance Field Rendering 

      Franke, Linus; Rückert, Darius; Fink, Laura; Stamminger, Marc (The Eurographics Association and John Wiley & Sons Ltd., 2024)
      Point-based radiance field rendering has demonstrated impressive results for novel view synthesis, offering a compelling blend of rendering quality and computational efficiency. However, also latest approaches in this ...
    • DivaTrack: Diverse Bodies and Motions from Acceleration-Enhanced 3-Point Trackers 

      Yang, Dongseok; Kang, Jiho; Ma, Lingni; Greer, Joseph; Ye, Yuting; Lee, Sung-Hee (The Eurographics Association and John Wiley & Sons Ltd., 2024)
      Full-body avatar presence is important for immersive social and environmental interactions in digital reality. However, current devices only provide three six degrees of freedom (DOF) poses from the headset and two controllers ...
    • SENS: Part-Aware Sketch-based Implicit Neural Shape Modeling 

      Binninger, Alexandre; Hertz, Amir; Sorkine-Hornung, Olga; Cohen-Or, Daniel; Giryes, Raja (The Eurographics Association and John Wiley & Sons Ltd., 2024)
      We present SENS, a novel method for generating and editing 3D models from hand-drawn sketches, including those of abstract nature. Our method allows users to quickly and easily sketch a shape, and then maps the sketch into ...
    • OptFlowCam: A 3D-Image-Flow-Based Metric in Camera Space for Camera Paths in Scenes with Extreme Scale Variations 

      Piotrowski, Lisa; Motejat, Michael; Rössl, Christian; Theisel, Holger (The Eurographics Association and John Wiley & Sons Ltd., 2024)
      Interpolation between camera positions is a standard problem in computer graphics and can be considered the foundation of camera path planning. As the basis for a new interpolation method, we introduce a new Riemannian ...
    • Real-time Neural Rendering of Dynamic Light Fields 

      Coomans, Arno; Dominici, Edoardo Alberto; Döring, Christian; Mueller, Joerg H.; Hladky, Jozef; Steinberger, Markus (The Eurographics Association and John Wiley & Sons Ltd., 2024)
      Synthesising high-quality views of dynamic scenes via path tracing is prohibitively expensive. Although caching offline-quality global illumination in neural networks alleviates this issue, existing neural view synthesis ...
    • Cinematographic Camera Diffusion Model 

      Jiang, Hongda; Wang, Xi; Christie, Marc; Liu, Libin; Chen, Baoquan (The Eurographics Association and John Wiley & Sons Ltd., 2024)
      Designing effective camera trajectories in virtual 3D environments is a challenging task even for experienced animators. Despite an elaborate film grammar, forged through years of experience, that enables the specification ...
    • Raster-to-Graph: Floorplan Recognition via Autoregressive Graph Prediction with an Attention Transformer 

      Hu, Sizhe; Wu, Wenming; Su, Ruolin; Hou, Wanni; Zheng, Liping; Xu, Benzhu (The Eurographics Association and John Wiley & Sons Ltd., 2024)
      Recognizing the detailed information embedded in rasterized floorplans is at the research forefront in the community of computer graphics and vision. With the advent of deep neural networks, automatic floorplan recognition ...
    • Strokes2Surface: Recovering Curve Networks From 4D Architectural Design Sketches 

      Rasoulzadeh, Shervin; Wimmer, Michael; Stauss, Philipp; Kovacic, Iva (The Eurographics Association and John Wiley & Sons Ltd., 2024)
      We present Strokes2Surface, an offline geometry reconstruction pipeline that recovers well-connected curve networks from imprecise 4D sketches to bridge concept design and digital modeling stages in architectural design. ...
    • Physically Based Real-Time Rendering of Atmospheres using Mie Theory 

      Schneegans, Simon; Meyran, Tim; Ginkel, Ingo; Zachmann, Gabriel; Gerndt, Andreas (The Eurographics Association and John Wiley & Sons Ltd., 2024)
      Most real-time rendering models for atmospheric effects have been designed and optimized for Earth's atmosphere. Some authors have proposed approaches for rendering other atmospheres, but these methods still use approximations ...
    • Estimating Cloth Simulation Parameters From Tag Information and Cusick Drape Test 

      Ju, Eunjung; Kim, Kwang-yun; Yoon, Sungjin; Shim, Eungjune; Kang, Gyoo-Chul; Chang, Phil Sik; Choi, Myung Geol (The Eurographics Association and John Wiley & Sons Ltd., 2024)
      In recent years, the fashion apparel industry has been increasingly employing virtual simulations for the development of new products. The first step in virtual garment simulation involves identifying the optimal simulation ...
    • Surface-aware Mesh Texture Synthesis with Pre-trained 2D CNNs 

      Kovács, Áron Samuel; Hermosilla, Pedro; Raidou, Renata Georgia (The Eurographics Association and John Wiley & Sons Ltd., 2024)
      Mesh texture synthesis is a key component in the automatic generation of 3D content. Existing learning-based methods have drawbacks-either by disregarding the shape manifold during texture generation or by requiring a large ...
    • Single-Image SVBRDF Estimation with Learned Gradient Descent 

      Luo, Xuejiao; Scandolo, Leonardo; Bousseau, Adrien; Eisemann, Elmar (The Eurographics Association and John Wiley & Sons Ltd., 2024)
      Recovering spatially-varying materials from a single photograph of a surface is inherently ill-posed, making the direct application of a gradient descent on the reflectance parameters prone to poor minima. Recent methods ...
    • Interactive Exploration of Vivid Material Iridescence based on Bragg Mirrors 

      Fourneau, Gary; Pacanowski, Romain; Barla, Pascal (The Eurographics Association and John Wiley & Sons Ltd., 2024)
      Many animals, plants or gems exhibit iridescent material appearance in nature. These are due to specific geometric structures at scales comparable to visible wavelengths, yielding so-called structural colors. The most vivid ...
    • Physically-Based Lighting for 3D Generative Models of Cars 

      Violante, Nicolas; Gauthier, Alban; Diolatzis, Stavros; Leimkühler, Thomas; Drettakis, George (The Eurographics Association and John Wiley & Sons Ltd., 2024)
      Recent work has demonstrated that Generative Adversarial Networks (GANs) can be trained to generate 3D content from 2D image collections, by synthesizing features for neural radiance field rendering. However, most such ...
    • Computational Smocking through Fabric-Thread Interaction 

      Zhou, Ningfeng; Ren, Jing; Sorkine-Hornung, Olga (The Eurographics Association and John Wiley & Sons Ltd., 2024)
      We formalize Italian smocking, an intricate embroidery technique that gathers flat fabric into pleats along meandering lines of stitches, resulting in pleats that fold and gather where the stitching veers. In contrast to ...
    • An Empirically Derived Adjustable Model for Particle Size Distributions in Advection Fog 

      Kolárová, Monika; Lachiver, Loïc; Wilkie, Alexander (The Eurographics Association and John Wiley & Sons Ltd., 2024)
      Realistically modelled atmospheric phenomena are a long-standing research topic in rendering. While significant progress has been made in modelling clear skies and clouds, fog has often been simplified as a medium that is ...
    • BallMerge: High-quality Fast Surface Reconstruction via Voronoi Balls 

      Parakkat, Amal Dev; Ohrhallinger, Stefan; Eisemann, Elmar; Memari, Pooran (The Eurographics Association and John Wiley & Sons Ltd., 2024)
      We introduce a Delaunay-based algorithm for reconstructing the underlying surface of a given set of unstructured points in 3D. The implementation is very simple, and it is designed to work in a parameter-free manner. The ...
    • ShellNeRF: Learning a Controllable High-resolution Model of the Eye and Periocular Region 

      Li, Gengyan; Sarkar, Kripasindhu; Meka, Abhimitra; Buehler, Marcel; Mueller, Franziska; Gotardo, Paulo; Hilliges, Otmar; Beeler, Thabo (The Eurographics Association and John Wiley & Sons Ltd., 2024)
      Eye gaze and expressions are crucial non-verbal signals in face-to-face communication. Visual effects and telepresence demand significant improvements in personalized tracking, animation, and synthesis of the eye region ...