Browsing 43-Issue 1 by Subject "character animation"
Now showing items 1-1 of 1
-
Interactive Locomotion Style Control for a Human Character based on Gait Cycle Features
(© 2024 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2024)This article introduces a data‐driven locomotion style controller for full‐body human characters using gait cycle features. Based on gait analysis, we define a set of gait features that can represent various locomotion ...