Browsing STARs 2008 by Issue Date
Now showing items 1-7 of 7
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The Role of Perception for Computer Graphics
(The Eurographics Association, 2008)Traditionally, computer graphics strived to achieve the technically best representation of the scenario or scene. For rendering, this lead to the preeminence of representations based on the physics of light interacting ... -
Multiperspective Modeling, Rendering, and Imaging
(The Eurographics Association, 2008)A perspective image represents the spatial relationships of objects in a scene as they appear from a single viewpoint. In contrast, a multiperspective image combines what is seen from several viewpoints into a single image. ... -
Quadruped Animation
(The Eurographics Association, 2008)Films like Shrek, Madagascar, The Chronicles of Narnia and Charlotte s web all have something in common: realistic quadruped animations. While the animation of animals has been popular for a long time, the technical ... -
Advanced Algorithms in Medical Computer Graphics
(The Eurographics Association, 2008)Advanced algorithms and efficient visualization techniques are of major importance in intra-operative imaging and image-guided surgery. The surgical environment is characterized by a high information flow and fast decisions, ... -
Transparent and Specular Object Reconstruction
(The Eurographics Association, 2008)This state of the art report covers reconstruction methods for transparent and specular objects or phenomena. While the 3D acquisition of opaque surfaces with lambertian reflectance is a well-studied problem, transparent, ... -
A Taxonomy of Modeling Techniques using Sketch-Based Interfaces
(The Eurographics Association, 2008)Traditional user interfaces in modeling have followed the WIMP (Window, Icon, Menu, Pointer) paradigm. While functional and powerful, they can also be cumbersome and daunting to a novice user; creating a complex model ...