Portuguese Meeting on Computer Graphics 2011 - SIACG 2011
Browse by
ISBN 978-3-03868-152-6
Data Visualization
Digital Cartographic Generalization in Spatial Databases: application issues in Power Grids
CAD tools
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paper ] [meta data
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3D Visualization of Sparse Geophysical Data Representing Uncertainty
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paper ] [meta data
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Interactive Visualizations of Automatic Debugging Reports
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paper ] [meta data
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GraphJudge: A System for Assisted Assessment of Computer Graphics Assignments
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paper ] [meta data
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DatData Visualization
Neural Data Exploration with Force Feedback
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paper ] [meta data
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Data Visualization
Interacting with Outdoor Sports Performance Data
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paper ] [meta data
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Lights Fields and Image Processing
High-quality Compression of Mipmapped Textures
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paper ] [meta data
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Non-Uniform Spherical Light Fields
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paper ] [meta data
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Graph-Based Reflectance Segmentation
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paper ] [meta data
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Efficient Propagation of Light Field Edits
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Cortical 3D Face Recognition Framework
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paper ] [meta data
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Displays and Computational Photography
BlenderCAVE: Easy VR Authoring for Multi-Screen Displays
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paper ] [meta data
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Coded Apertures for Defocus Deblurring
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paper ] [meta data
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Mobile Computational Photography: Exposure Fusion on the Nokia N900
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paper ] [meta data
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HaloDot: Visualization of the Relevance of Off-Screen Objects
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paper ] [meta data
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Inexpensive 3D Stereo for Two Users Using a Single Display
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paper ] [meta data
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Modeling and Simulation
A Simple Surface Tracking Method for Physically-Based 3D Water Simulations
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paper ] [meta data
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Procedural Modeling of Suspension Bridges
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paper ] [meta data
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Real-Time Modelling and Rendering of Sprayed Concrete
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paper ] [meta data
]
Procedural Modelling of Destructible Materials
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paper ] [meta data
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GPU Collision Detection in Conformal Geometric Space
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paper ] [meta data
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Parallel Collision Detection Oriented to Distributed Memory Architectures for
High-Resolution Meshes
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paper ] [meta data
]
3D Modeling and Interaction
Linear-Time Dynamics of Characters with Stiff Joints
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paper ] [meta data
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Interactive Elastic Deformation of 3D Images
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paper ] [meta data
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Volume-Surface Collision Detection
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paper ] [meta data
]
Augmented Reality for Web - A New Interaction Method Without Markers
[full
paper ] [meta data
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Robust Method for Estimating Normals on Point Clouds Using Adaptive Neighborhood Size
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paper ] [meta data
]
3DWikiU - 3D Wiki For Urban Environments
[full
paper ] [meta data
]
Medical Data Visualization
A Moving Least Squares Method for Implant Model Deformation in Computer Aided Orthopedic
Surgery for Fractures of Lower Extremities
[full
paper ] [meta data
]
Investigating the Differences Between European Portuguese Sounds: An Approach Using
Polygonal Mesh Comparison
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paper ] [meta data
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Left-Ventricle Global and Regional Functional Analysis from MDCT Images
[full
paper ] [meta data
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A Colour Rotation Based Detector for Bleeding Gastric Pathologies
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paper ] [meta data
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Recent Submissions
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A Colour Rotation Based Detector for Bleeding Gastric Pathologies
(The Eurographics Association, 2021)Colour is one the distinct features in computer vision systems and can be represented in several colour spaces. The most commonly used is the RGB colour space, since most high-quality cameras used in computer vision systems ... -
3DWikiU - 3D Wiki For Urban Environments
(The Eurographics Association, 2021)Virtual Reality (VR) systems may be used with great effectiveness in applications such as urban planning, virtual tourism, cultural heritage and education. In fact, the VR systems allow the visualization and interaction ... -
Investigating the Differences Between European Portuguese Sounds: An Approach Using Polygonal Mesh Comparison
(The Eurographics Association, 2021)With the main purpose of studying the articulatory configuration of the European Portuguese (EP) sounds and to evaluate coarticulatory effects, a large 3D MRI database from several speakers and contexts have been acquired. ... -
Robust Method for Estimating Normals on Point Clouds Using Adaptive Neighborhood Size
(The Eurographics Association, 2021)Normal estimation on sampled curves or surfaces is a basic step of many algorithms in computer graphics, computer vision, and especially in recognition and reconstruction of three dimensional objects. This paper presents ... -
Left-Ventricle Global and Regional Functional Analysis from MDCT Images
(The Eurographics Association, 2021)Left-ventricle functional analysis is of paramount importance for the assessment of coronary artery disease. Non-invasive coronary artery imaging using multiple-detector computed tomography (MDCT) provides a wealth of data ... -
A Moving Least Squares Method for Implant Model Deformation in Computer Aided Orthopedic Surgery for Fractures of Lower Extremities
(The Eurographics Association, 2021)Preoperative planning is an essential step before performing any surgical procedure. Computer Aided Orthopedic Surgery (CAOS) systems are extensively used for the planning of surgeries for fractures of lower extremities. ... -
Linear-Time Dynamics of Characters with Stiff Joints
(The Eurographics Association, 2021)Characters, like other articulated objects and structures, are typically simulated using articulated dynamics algorithms. There are efficient linear-time algorithms for the simulation of open-chain articulated bodies, but ... -
Interactive Elastic Deformation of 3D Images
(The Eurographics Association, 2021)The standard workflow of a haptic device takes the position of the effector in space and sends a force vector in return. This paradigm naturally meets the behaviour shown in elastic materials, where the resistant force of ... -
Augmented Reality for Web - A New Interaction Method Without Markers
(The Eurographics Association, 2021)In the new age of omnipresent internet, browsers are accessible on every device in everyday's life. Thus it is also needed new interaction methods to facilitate the interaction through browser. Augmented reality is one of ... -
Volume-Surface Collision Detection
(The Eurographics Association, 2021)The presence or not of collisions between objects is usually required to study the interaction between them, increasing the realism in virtual environments. Collision detection between polygonal objects has been widely ... -
Real-Time Modelling and Rendering of Sprayed Concrete
(The Eurographics Association, 2021)This paper presents a new real-time method to model and render how sprayed concrete is spread on a surface. The method not only models and renders deposits sprayed from any angle, any distance and with any concrete flow, ... -
Procedural Modelling of Destructible Materials
(The Eurographics Association, 2021)Traditional content creation for computer games is a costly process. In particular, current techniques for authoring destructible behaviour are often limited to a single object basis. In this paper, we build on previous ... -
GPU Collision Detection in Conformal Geometric Space
(The Eurographics Association, 2021)We derive a conformal algebra treatment unifying all types of collisions among points, vectors, areas (defined by bivectors and trivectors) and 3D solid objects (defined by trivectors and quadvectors), based in a reformulation ... -
Parallel Collision Detection Oriented to Distributed Memory Architectures for High-Resolution Meshes
(The Eurographics Association, 2021)Higher resolution meshes should be used in graphics applications to make them as realistic as they can. However, they imply a high computational. Several approaches have been built to solve collision detection, although ... -
HaloDot: Visualization of the Relevance of Off-Screen Objects
(The Eurographics Association, 2021)The increasing usage of maps on mobile devices reinforce the need to solve some visualization and usability issues that constraint the user's interaction with information visualization applications. When exploring map ... -
A Simple Surface Tracking Method for Physically-Based 3D Water Simulations
(The Eurographics Association, 2021)Water simulation, and more generically fluid simulation, is an important research topic in computer graphics. In 3D Eulerian Navier-Stokes-based water simulations, surface tracking and rendering are two delicate problems. ... -
Inexpensive 3D Stereo for Two Users Using a Single Display
(The Eurographics Association, 2021)Multiuser computer systems allow several users to collaborate on the same task. Medium sized displays, like workbenches or tabletops provide a shared view of the task and a set of input devices to interface with the system. ... -
Procedural Modeling of Suspension Bridges
(The Eurographics Association, 2021)In this paper we introduce a method for designing a class of engineering structures, namely suspension bridges. These bridges are ubiquitous in the industrialized countries, often appearing in known city landscapes, yet ... -
Mobile Computational Photography: Exposure Fusion on the Nokia N900
(The Eurographics Association, 2021)This paper explores the Nokia N900 platform as a versatile playground for mobile computational photography. We present the implementation of a simple yet practical application to acquire high quality tone mapped HDR images, ... -
BlenderCAVE: Easy VR Authoring for Multi-Screen Displays
(The Eurographics Association, 2021)BlenderCave is a framework for the fast creation of virtual reality applications for multi-screen display systems. It consists of a set of extensions to the open-source Blender Game Engine (BGE), leveraging the scene ...