Parallel Collision Detection Oriented to Distributed Memory Architectures for High-Resolution Meshes
Abstract
Higher resolution meshes should be used in graphics applications to make them as realistic as they can. However, they imply a high computational. Several approaches have been built to solve collision detection, although most of them do not take into account this feature. This paper presents a scalable parallel algorithm for collision detection designed for working with high resolution meshes. The algorithm is based on distributed memory architectures taking advantage of their benefits and overcoming their drawbacks.
BibTeX
@inproceedings {10.2312:pt.20111144,
booktitle = {V Ibero-American Symposium in Computer Graphics},
editor = {Silva, F. and Gutierrez, D. and Rodríguez, J. and Figueiredo, M.},
title = {{Parallel Collision Detection Oriented to Distributed Memory Architectures for High-Resolution Meshes}},
author = {Novalbos, Marcos and Sánchez, Alberto},
year = {2021},
publisher = {The Eurographics Association},
ISBN = {978-3-03868-152-6},
DOI = {10.2312/pt.20111144}
}
booktitle = {V Ibero-American Symposium in Computer Graphics},
editor = {Silva, F. and Gutierrez, D. and Rodríguez, J. and Figueiredo, M.},
title = {{Parallel Collision Detection Oriented to Distributed Memory Architectures for High-Resolution Meshes}},
author = {Novalbos, Marcos and Sánchez, Alberto},
year = {2021},
publisher = {The Eurographics Association},
ISBN = {978-3-03868-152-6},
DOI = {10.2312/pt.20111144}
}