Browsing 40-Issue 2 by Subject "Animation"
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Learning and Exploring Motor Skills with Spacetime Bounds
(The Eurographics Association and John Wiley & Sons Ltd., 2021)Equipping characters with diverse motor skills is the current bottleneck of physics-based character animation. We propose a Deep Reinforcement Learning (DRL) framework that enables physics-based characters to learn and ... -
MultiResGNet: Approximating Nonlinear Deformation via Multi-Resolution Graphs
(The Eurographics Association and John Wiley & Sons Ltd., 2021)This paper presents a graph-learning-based, powerfully generalized method for automatically generating nonlinear deformation for characters with an arbitrary number of vertices. Large-scale character datasets with a ...