Now showing items 261-280 of 297

    • Context‐Aware Mixed Reality: A Learning‐Based Framework for Semantic‐Level Interaction 

      Chen, L.; Tang, W.; John, N. W.; Wan, T. R.; Zhang, J. J. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Mixed reality (MR) is a powerful interactive technology for new types of user experience. We present a semantic‐based interactive MR framework that is beyond current geometry‐based approaches, offering a step change in ...
    • The Matchstick Model for Anisotropic Friction Cones 

      Erleben, K.; Macklin, M.; Andrews, S.; Kry, P. G. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Inspired by frictional behaviour that is observed when sliding matchsticks against one another at different angles, we propose a phenomenological anisotropic friction model for structured surfaces. Our model interpolates ...
    • Parameterization, Feature Extraction and Binary Encoding for the Visualization of Tree‐Like Structures 

      Lichtenberg, N.; Lawonn, K. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      The study of vascular structures, using medical 3D models, is an active field of research. Illustrative visualizations have been applied to this domain in multiple ways. Researchers made the geometric properties of vasculature ...
    • Revectorization‐Based Soft Shadow Mapping 

      Macedo, M. C. F.; Apolinário, A. L.; Agüero, K. A. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      In this paper, we present revectorization‐based soft shadow mapping, an algorithm that enables the rendering of visually plausible anti‐aliased soft shadows in real time. In revectorization‐based shadow mapping, shadow ...
    • Visualizing Dynamics of Urban Regions Through a Geo‐Semantic Graph‐Based Method 

      Wang, Yunzhe; Baciu, George; Li, Chenhui (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      In urban analysis, it is desirable to find regions where a primary socio‐economic activity dominates as a key endeavour. This can be accomplished by aggregating neighbouring locations where similar activities take place. ...
    • Broadmark: A Testing Framework for Broad‐Phase Collision Detection Algorithms 

      Serpa, Ygor Rebouças; Rodrigues, Maria Andréia Formico (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Research in the area of collision detection permeates most of the literature on simulations, interaction and agents planning, being commonly regarded as one of the main bottlenecks for large‐scale systems. To this day, ...
    • Gaussian Product Sampling for Rendering Layered Materials 

      Xia, Mengqi (Mandy); Walter, Bruce; Hery, Christophe; Marschner, Steve (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      To increase diversity and realism, surface bidirectional scattering distribution functions (BSDFs) are often modelled as consisting of multiple layers, but accurately evaluating layered BSDFs while accounting for all light ...
    • Accelerating Distributed Graphical Fluid Simulations with Micro‐partitioning 

      Qu, Hang; Mashayekhi, Omid; Shah, Chinmayee; Levis, Philip (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Graphical fluid simulations are CPU‐bound. Parallelizing simulations on hundreds of cores in the computing cloud would make them faster, but requires evenly balancing load across nodes. Good load balancing depends on manual ...
    • Progressive Refinement Imaging 

      Kluge, M.; Weyrich, T.; Kolb, A. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      This paper presents a novel technique for progressive online integration of uncalibrated image sequences with substantial geometric and/or photometric discrepancies into a single, geometrically and photometrically consistent ...
    • Visualizing the Stability of 2D Point Sets from Dimensionality Reduction Techniques 

      Reinbold, Christian; Kumpf, Alexander; Westermann, Rüdiger (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      We use ‐order Voronoi diagrams to assess the stability of ‐neighbourhoods in ensembles of 2D point sets, and apply it to analyse the robustness of a dimensionality reduction technique to variations in its input configurations. ...
    • Microstructure Control in 3D Printing with Digital Light Processing 

      Luongo, A.; Falster, V.; Doest, M. B.; Ribo, M. M.; Eiriksson, E. R.; Pedersen, D. B.; Frisvad, J. R. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Digital light processing stereolithography is a promising technique for 3D printing. However, it offers little control over the surface appearance of the printed object. The printing process is typically layered, which ...
    • ZomeFab: Cost‐Effective Hybrid Fabrication with Zometools 

      Shen, I‐Chao; Chen, Ming‐Shiuan; Huang, Chun‐Kai; Chen, Bing‐Yu (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      In recent years, personalized fabrication has received considerable attention because of the widespread use of consumer‐level three‐dimensional (3D) printers. However, such 3D printers have drawbacks, such as long production ...
    • Automatic Design of Cable‐Tensioned Glass Shells 

      Laccone, Francesco; Malomo, Luigi; Froli, Maurizio; Cignoni, Paolo; Pietroni, Nico (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      We propose an optimization algorithm for the design of post‐tensioned architectural shell structures, composed of triangular glass panels, in which glass has a load‐bearing function. Due to its brittle nature, glass can ...
    • Efficient Homology‐Preserving Simplification of High‐Dimensional Simplicial Shapes 

      Fellegara, Riccardo; Iuricich, Federico; De Floriani, Leila; Fugacci, Ulderico (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Simplicial complexes are widely used to discretize shapes. In low dimensions, a 3D shape is represented by discretizing its boundary surface, encoded as a triangle mesh, or by discretizing the enclosed volume, encoded as ...
    • Memento: Localized Time‐Warping for Spatio‐Temporal Selection 

      Solteszova, V.; Smit, N. N.; Stoppel, S.; Grüner, R.; Bruckner, S. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Interaction techniques for temporal data are often focused on affecting the spatial aspects of the data, for instance through the use of transfer functions, camera navigation or clipping planes. However, the temporal aspect ...
    • A Survey on Visual Traffic Simulation: Models, Evaluations, and Applications in Autonomous Driving 

      Chao, Qianwen; Bi, Huikun; Li, Weizi; Mao, Tianlu; Wang, Zhaoqi; Lin, Ming C.; Deng, Zhigang (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Virtualized traffic via various simulation models and real‐world traffic data are promising approaches to reconstruct detailed traffic flows. A variety of applications can benefit from the virtual traffic, including, but ...
    • SiamesePointNet: A Siamese Point Network Architecture for Learning 3D Shape Descriptor 

      Zhou, J.; Wang, M. J.; Mao, W. D.; Gong, M. L.; Liu, X. P. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      We present a novel deep learning approach to extract point‐wise descriptors directly on 3D shapes by introducing Siamese Point Networks, which contain a global shape constraint module and a feature transformation operator. ...
    • Detection and Synthesis of Full‐Body Environment Interactions for Virtual Humans 

      Juarez‐Perez, A.; Kallmann, M. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      We present a new methodology for enabling virtual humans to autonomously detect and perform complex full‐body interactions with their environments. Given a parameterized walking controller and a set of motion‐captured ...
    • Image‐Based Tree Variations 

      Argudo, Oscar; Andújar, Carlos; Chica, Antoni (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      The automatic generation of realistic vegetation closely reproducing the appearance of specific plant species is still a challenging topic in computer graphics. In this paper, we present a new approach to generate new tree ...
    • RayCaching: Amortized Isosurface Rendering for Virtual Reality 

      Nysjö, F.; Malmberg, F.; Nyström, I. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Real‐time virtual reality requires efficient rendering methods to deal with high‐ resolution stereoscopic displays and low latency head‐tracking. Our proposed RayCaching method renders isosurfaces of large volume datasets ...