Browsing GCH 2019 - Eurographics Workshop on Graphics and Cultural Heritage by Subject "Computing methodologies"
Now showing items 1-10 of 10
-
Approximate Reconstruction of 3D Scenes From Bas-Reliefs
(The Eurographics Association, 2019)For thousands of years, bas-reliefs have been used to depict scenes of everyday life, mythology and historic events. Yet, the precise geometry of those scenes remains difficult to interpret and reconstruct. Over the past ... -
An Automatic Approach for the Classification of Ancient Clay Statuettes Based on Heads Features Recognition
(The Eurographics Association, 2019)In recent years, quantitative approaches based on mathematical theories and ICT tools, known under the terms of digital, computational, and virtual archaeology, are more and more involved in the traditional archaeological ... -
Crack Detection in Single- and Multi-Light Images of Painted Surfaces using Convolutional Neural Networks
(The Eurographics Association, 2019)Cracks represent an imminent danger for painted surfaces that needs to be alerted before degenerating into more severe aging effects, such as color loss. Automatic detection of cracks from painted surfaces' images would ... -
End-to-end Color 3D Reproduction of Cultural Heritage Artifacts: Roseninsel Replicas
(The Eurographics Association, 2019)Planning exhibitions of cultural artifacts is always challenging. Artifacts can be very sensitive to the environment and therefore their display can be risky. One way to circumvent this is to build replicas of these ... -
Experiencing Art by Means of 3D Printed Replicas: Enriching the Interpretation of Pot Oiseau
(The Eurographics Association, 2019)Digitally fabricated artefacts or 3D replicas have the potential to enrich the interpretation of cultural assets by enhancing visitors' engagement with collections. However, it is still not well understood how replicas ... -
Lossless Compression of Multi-View Cultural Heritage Image Data
(The Eurographics Association, 2019)Photometric multi-view 3D geometry reconstruction and material capture are important techniques for cultural heritage digitalization. Capturing images of artifacts with high resolution and high dynamic range and the ... -
Seismic Simulation on Virtual Reality
(The Eurographics Association, 2019)Virtual Reality has been used in Cultural Heritage for providing immersive experiences of recreated and static environments to the final user. However, there is a lack of virtual reality applications for recreating natural ... -
Video Shot Analysis for Digital Curation and Preservation of Historical Films
(The Eurographics Association, 2019)In automatic video analysis and film preservation, Shot Boundary Detection (SBD) and Shot Type Classification (STC) are fundamental pre-processing steps. While previous research focuses on detecting and classifying shots ... -
Virtual Reality Experience of Sarajevo War Heritage
(The Eurographics Association, 2019)Sarajevo War Tunnel can not be visited any more. It was closed just after the war due to the airport runway security. A small part (20m) can be seen in the Tunnel Museum. The only way to experience passing through this ... -
Web-based Multi-layered Exploration of Annotated Image-based Shape and Material Models
(The Eurographics Association, 2019)We introduce a novel versatile approach for letting users explore detailed image-based shape and material models integrated with structured, spatially-associated descriptive information. We represent the objects of interest ...